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Every Ship a SAG and the LUSV Imperative

By Lieutenant Kyle Cregge, USN

The US Navy’s strike capacity is shrinking. As highlighted in Congressional testimony with senior leaders, the Surface Navy is set to lose 788 Vertical Launch System (VLS) cells through the end of the Davidson Window in 2027. This 8.85% of current Surface Navy VLS capacity represents the equivalent of eight Arleigh Burke-class destroyers leaving the fleet as the Ticonderoga cruisers are retired. However, even the most aggressive and expensive shipbuilding alternative would not return equivalent VLS numbers to the surface fleet until the late 2030s. Present maritime infrastructure capacity further strangles efforts to buy additional Arleigh Burke destroyers, Constellation-class frigates, and Virginia-class submarines. These complex multi-mission ships cost billions of dollars and years of investment in build times, and yet service life extension proposals are equally unsavory. From extending aging Ticonderoga cruisers to arming merchants or Expeditionary Fast Transports, none are cheap, scalable, or sustainable in the long-term. All this while the world’s largest navy, the People’s Liberation Army Navy (PLAN), continues its building spree at speed and scale, delivering combatants equipped with long-range anti-ship missiles meant to challenge America’s role as balancer in Eurasia.

Figure 1. Click to expand. Surface Ship VLS Data, Adopted from the CBO’s analysis of the Navy’s FY23 Shipbuilding Plan.

Where can the Surface Navy focus its efforts for future growth given the financial constraints and maritime industrial base capacity? What capabilities are most likely to enable a replaceable, lethal force to deter or deny Chinese aggression from the Taiwan Strait to the Second Island Chain?

The Surface Navy must build and deploy the Large Unmanned Surface Vehicle (LUSV) at scale as small surface combatants, to economically restore and grow VLS capacity over the next decade. A concept for its implementation and other USVs like it, “Every Ship a SAG,” proposes a distributed future force architecture, where every manned ship can operate far afield from each other, while each is surrounded by multiple VLS-equipped and optionally manned LUSVs. Doctrinally, a Surface Action Group (SAG) is defined as a temporary or standing organization of combatant ships, other than aircraft carriers, tailored for a specific tactical mission. Together, these manned-unmanned teams will form more lethal SAGs than a single ship or manned surface action group operating alone. Led by Surface Warfare Lieutenants as Unmanned Task Group Commanders, this USV-augmented SAG offers a lethal instantiation of the next-generation hybrid fleet.

“Every Ship a SAG” provides a scalable and flexible model for incorporating current and future unmanned systems with the existing surface fleet. The fleet could rapidly up-gun conventional platforms and even amphibious ships, Littoral Combat Ships (LCS), or Expeditionary Staging Bases (ESB) with more lethal USVs as teammates. Lastly, “Every Ship a SAG” offers mitigation for many of the concerns levied at Navy USV concepts, including Hull, Mechanical, and Electrical (HM&E) reliability, maintenance, and spare parts; force protection; C5I/Networks; autonomy; and the role of USVs in deterrence. Mutual support from a manned ship reduces operational risk and will enable the small crew led by the Surface Warfare Early Commander to embark on their USV to execute critical manned operations during dangerous or restricted waters evolutions. These small teams then debark to a designated mothership and perform USV mission integration when the USV is in an unmanned mode. “Every Ship a SAG” offers a critical next step between today’s nascent USV capability and a more advanced, USV-forward, and independent future.

Now is a critical moment in history. LUSVs must be scaled to meet the Navy’s warfighting mission, and Congress must resource the supporting pillars to ensure effective outcomes. When every manned US Navy ship is a Surface Action Group, this distributed hybrid fleet will be more lethal, survivable, and ready to fight and win maritime wars against peer adversaries.

Defining “Every Ship a SAG”

The Secretary of the Navy and the Chief of Naval Operations have consistently argued for the introduction of unmanned systems and their incorporation into the fleet. Leaders have envisioned LUSV as a 200-300ft low-cost, high endurance, and reconfigurable corvette accommodating up to 32 VLS cells. The ship is programmed to be bought in Fiscal Year 2025 with subsequent buys out to 2027 with a three-ship purchase at $241 million per ship. The Navy’s unmanned strategies have referred to LUSVs as “adjunct magazines,” providing greater strike and anti-surface warfare weapons. This vision is appropriate, but has narrowly scoped the ship’s offensive technical capabilities. Myriad experts have penned compelling, lengthy vignettes illustrating USVs in the fleet, with advantages including sensor networking, depth of fire, survivability, and many others.

The “Every Ship a SAG” construct offers a vision for weaponized USVs that is easily understood; from the average fleet sailor to senior leaders to (maybe most critically) Congress. In addition, the concept acknowledges the current fleet design both in Strike Groups and Surface Action Groups, while facilitating the introduction of unmanned ships within a task organization framework common to manned units. Operationally, LUSVs will meet specific, near-term needs in support of national strategies via distributed sea denial and strike, while enhancing the lethality of the surface fleet through increased missile magazine distribution and capacity. When integrated into the force, LUSVs will increase the survivability of the fleet by complicating an adversary’s ability to target and attack surface forces. What does this look like in practice?

In a peacetime environment and workup cycle, the Unmanned Operations Center (UOC) and USV Divisions in Port Hueneme, California, or a local Fleet Maritime Operations center, would manage the traditional “manning,” training, and equipping functions of ship workup cycles towards integrating into Strike Groups and SAGs. These LUSV Divisions would be led by Early Command Junior Officers. In fact, the Surface Community has already begun selecting officers for Unmanned Task Group Early Command roles both in Port Hueneme and in Bahrain with Task Force 59.

Having been assigned to units for scheduled deployments, LUSVs would attach to the designated ships in the deployment group, providing greater flexibility to Combatant Commanders in force packages. Just as the MH-60 Romeo community deploys expeditionary detachments of pilots and aircrew to cruisers and destroyers, these Early Command officers and a small crew would embark a ship, or series of ships, serving in a variety of modalities as expert controllers, emergency maintainers, and expeditionary operators. A key distinction between the helicopter detachment concept and command is the interchangeability of USVs, moving from independent expeditionary command with a manned crew, to embarking on a mothership or series of motherships supporting unmanned operations.

Figure 2: A top-level view comparing USV employment models with generalized benefits and limitations. (Author-generated graphic)

As demonstrated in Figure 2, LUSVs would operate at distances where the manned ship can provide mutual support and respond if needed. This might include periods within the visible horizon but also episodic surges well over the horizon for specific missions. From a lethality perspective, the additional VLS cells and sensors (in the Medium Unmanned Surface Vehicle) offer enhanced battlespace awareness and depth of fire than is available with a single ship. While others have argued for pushing attritable USVs far forward towards threats, treating every manned ship as a SAG with its LUSVs in escort will address many of the issues highlighted by leaders, including Congressional representatives.

Concerning reliability and maintenance, the Navy has based LUSV prototypes on existing commercial ship designs while conducting further land and sea-based testing and validating its critical technologies and subsystems. While designed to operate for extended periods without intervention, the Unmanned Expeditionary Detachment will be able to support emergent repair or troubleshooting if necessary.

For concerns of autonomy or ethical use of weapons from unmanned units, LUSVs will rely on human-in-the-loop (HITL) for command and control of weapons employment decisions. Therefore an on-scene commander simplifies network and communications requirements between the manned fleet and its LUSV escorts. Others have also argued for unmanned systems to be attritable, and to be sure, it would be preferable to lose an LUSV to a manned ship. However, these will still be multi-million dollar combatants with exquisite technology that should not fall into an adversary’s hands – much in the same way how Fifth Fleet dealt with Iranian attempts to capture a US Saildrone in 2022. Having a local manned combatant nearby will support kinetic and non-kinetic force protection of the LUSV, regardless of the theater or threat.

USVs Ranger and Nomad unmanned vessels underway in the Pacific Ocean near the Channel Islands on July 3, 2021. (US Navy Photo)

Finally, treating an LUSV as a force multiplier with a certain number of VLS cells is in line with previous arguments to count the fleet via means other than ship hulls, and simplifies the LUSV’s deterrent value as just another ship that delivers a specific capability at a discount, just as other manned ships do.

Sequencing and Scaling “Every Ship a SAG”

No vision for USV integration into the Surface Force would be complete without considering how these systems would fit into the career pipeline of current and future Surface Warfare Officers and their enlisted teams. In an “Every Ship a SAG” model, LUSV ships would start as individual early commands for post-Division Officer Lieutenants, whereas multiple LUSVs would be organized into a Squadron, led by a post-Department Head Early Command Officer. The Surface Community executed this model with its Mark VI Patrol Craft before their recent retirement, and similarly these squadrons would be organized under the nascent USV Divisions, who have a direct line to the experimentation and tactical development done by the Surface and Mine Warfighting Development Center (SMWDC), and specifically for unmanned systems, in Surface Development Squadron One (SURFDEVRON).

Cmdr. Jeremiah Daley, commanding officer, Unmanned Surface Vehicle Division One, Secretary of Defense Lloyd J. Austin III, and Capt. Shea Thompson, commodore, Surface Development Squadron One, tour USV Sea Hunter at Naval Station Point Loma, California, (Sept. 28, 2022, DOD photo by Chad J. McNeeley)

The surface community is leading the charge towards a hybrid fleet by advancing USV operational concepts and integrating unmanned experience into a hybrid career path. The first salvo in this career movement was launched in 2021, with the establishment of the Unmanned Early Command positions, but scaling this hybrid model is both critical and beneficial. The community will only benefit from commanding officers with expertise and insights in employing a hybrid surface fleet. As pipelines are clarified and unmanned opportunities grow, officers would transition from one expeditionary tour leading a detachment controlling and maintaining an LUSV, back into Division Officer, Department Head, Executive, and Commanding Officer roles in traditional at-sea commands directing the employment of the same LUSVs. Just as the SWO Nuke community develops expertise in both conventional and nuclear fields at each level of at-sea tours, a future hybrid fleet necessitates competencies in fields like robotics, engineering, applied mathematics, physics, computer science, and cyber.

Lastly, SWO professional experiences and investments in training and education for the use of unmanned systems would further Navy and Department of Defense objectives around Artificial Intelligence, Big Data, and Digital Transformation. With unmanned systems, deploying new HM&E or weapons payloads may be a simpler task compared to accelerating fleet data collection and its subsequent use in software development and delivery. Task Force 59 explicitly linked these issues as the Fifth Fleet Unmanned and Artificial Intelligence Task Force.

“Every Ship a SAG” on a Digital Ocean

Some may question whether “Every Ship a SAG” aligns with the already successful work of Task Force 59, directed by Vice Admiral Brad Cooper, Commander, Naval Forces Central Command, and Captain Michael Brasseur, the Task Force’s Commodore. Captain Brasseur has long advocated for increased AI and Unmanned Integration into the Navy, going back to his time as Co-Founder and first Director of NATO’s Maritime Unmanned Systems Innovation and Coordination Cell (MUSIC^2). He convincingly argued for a “Digital Ocean” Concept where drones:

“Propelled by wind, wave, and solar energy… carry  sensors that can collect data critical to unlocking the untapped potential of the ocean…. [to] exploit enormous swaths of data with artificial intelligence- enhanced tools to predict weather patterns, get early warning of appearing changes and risks, ensure the free flow of trade, and keep a close eye on migration patterns and a potential adversary’s ships and submarines.”

Vice Adm. Brad Cooper, left, commander of U.S. Naval Forces Central Command, U.S. 5th Fleet and Combined Maritime Forces, shakes hands with Capt. Michael D. Brasseur, the first commodore of Task Force (TF 59) during a commissioning ceremony for TF 59 onboard Naval Support Activity Bahrain, Sept. 9. TF 59 is the first U.S. Navy task force of its kind, designed to rapidly integrate unmanned systems and artificial intelligence with maritime operations in the U.S. 5th Fleet area of operations. (Photo by Mass Communication Specialist 2nd Class Dawson Roth)

Captain Brasseur has implemented his prudent and innovative vision in the Fifth Fleet Area of Responsibility. Task Force 59 is a success whose model is likely to be adopted in other theaters. Rather than conflict with the “Digital Ocean” model, “Every Ship a SAG” complements this work in line with missions of the US Navy as Congressman Mike Gallagher recently updated and codified in the 2023 National Defense Authorization Act. The Wisconsin Representative edited the Title 10 mission of the Navy such that the service “shall be organized, trained, and equipped for the peacetime promotion of the national security interests and prosperity of the United States and prompt and sustained combat incident to operations at sea.” In short: a “Digital Ocean” and all it enables serves the peacetime promotion of American national security interests and prosperity, especially in coordination with our allies and partners.

“Every Ship a SAG” postures the Navy for prompt and sustained combat operations incident to the sea. Both missions have been a part of the U.S. Navy since its inception, and both visions are applicable as unmanned ships enter our fleets. Further, LUSVs retain additional utility below the level of armed conflict. To support UOC training, experimentation, and manned ship certifications, LUSVs would serve as simulated opposition forces during high-end exercises, reducing demand on manned sustainment forces, or enabling higher-end threat presentations. Precisely in these scenarios are the venues whereby the fleet can integrate new systems and networks while bridging toward operational concepts for unmanned systems as LUSVs earn increased confidence. In the interim and foreseeable future, however, “Every Ship a SAG” remains the scalable, flexible model for deployed LUSVs within current fleet operations. 

Sober Acknowledgement of Critical Pillars

Unmanned ships and various other transformational technologies are not a panacea for the current and future threats facing the US Navy. Even the promises and methodologies proposed here rely upon critical readiness pillars, each of which could warrant deep individual examinations but are worth mentioning.

Even if the US Navy built a certain number of LUSVs to replace lost VLS capacity, failure to resource them or manage them effectively would still likely doom the program. The fleet must understand and plan for the “total cost of ownership” of a hybrid fleet. These units will still require manpower at various levels and a maintenance infrastructure to sustain them in fleet concentration areas. Nor can the fleet avoid at-sea time to test, integrate, and experiment with these systems, much in the same way that RADM Wayne E. Meyer emphasized, build a little, test a little, learn a lot,” with the success of the Aegis Weapons System. The Navy has made efforts to assuage Congressional concerns about reliability through investment in land-based testing. Yet the Surface Navy will need continued, reliable resourcing to continue that testing afloat while integrating LUSVs with traditional forces and experimenting with future concepts.

Characterizing those costs are beyond what is available in open-source, but wide-ranging demand for talent is imposing costs across the public and private sectors. Similarly dire is the state of munitions, as highlighted at the Surface Navy Association National Symposium by Commander, Fleet Forces Command, Admiral Caudle who “noted that [even] if the Navy had ready its 75 mission-capable ships, ‘their magazines wouldn’t all be full.’” Put simply: no amount of LUSVs built at economic costs will be worth anything if they lack the appropriate weapons to place in their launchers.

Lastly, the adaption of agile practices to implement better software, data, AI models, etc., is critical for the fleet to field increasingly capable and autonomous USVs. The Department of Defense and the Navy have made various investments in this direction. These include but are not limited to the Program Executive Office for Integrated Warfare Systems (PEO IWS) “The Forge” working to accelerate ship combat system modernizations and development of the Integrated Combat System; to the Naval Postgraduate School’s new Office of Research and Innovation, to the type-command AI Task Forces. Each is working to provide value across various programs in the digital space. Resourcing, integration, and acceleration of those efforts are crucial.

Figure 3: Proposed priority pillars for success for the LUSV program, paired with a collection of Wayne Hughes’ Cornerstones of Naval Operations from Fleet Tactics and a posthumous article.

Individually, each pillar is a wicked problem, but we must take a sober look at those requirements while examining the same realities in the maritime industrial base. The reality appears that little can be done in the near term to accelerate new ship deliveries of complex multi-mission combatants built in Bath, Maine, and Pascagoula, Mississippi. At present, Fincantieri Marine in Wisconsin is the sole yard for FFG-62, while the remaining large shipyards pursue some collection of ESBs, littoral connectors, and generally, more multi-mission units. Fundamentally, a ship like LUSV is the only near-team option to accelerate a pre-war ship buildup given the PLAN’s construction speed.

As the world’s only Navy with a near-term plan and resourcing to meet and exceed 355 ships, the PLAN along with its fellow services has delivered longer-range weapons at greater capacities than the United States for years. By all available open-source data, the US Navy is falling behind the PLAN in the marathon of naval power while the PLAN accelerates toward future advantages.

Figure 4: Comparison of U.S. to PLAN fleet count totals, based on Congressional Research Service reporting on Chinese Military Modernization since 2005.i

Naval writers and thinkers can parse arguments about quantity versus quality, what the right metric is to assess fleet strength, or whether in a joint, Navy vs. Anti-Navy fight, a pure-maritime comparison is warranted. These are valuable discussions. Regardless, the US Navy’s Surface Forces onboard strike and anti-surface warfare capacities will continue to shrink in the near-term while Chinese threats accelerate. Furthermore, the Chinese industrial base capacity far exceeds American capacity at present. The relationship between US Navy leaders and industry could be described as frosty at best, with recent comments from the Chief of Naval Operations to industry including statements to “Pick up the pace… and prove [you have extra capacity]” and from the Commander of Fleet Forces Command stating that he is “not forgiving” industry’s delays.

Given the long-term buys of multi-mission combatants, national shipyards appear unlikely to generate increased efficiencies, accelerated timelines, or better-quality ships if they continue to build only the multi-billion dollar multi-mission combatants they have previously built. Accelerating LUSV procurement across the six shipyards solicited for LUSV concepts would provide increased capital and demand signal for the shipbuilding industry while providing complementary capabilities to the fleet. Yet while the LUSV can and should be a domestic program for growth, corvette-sized unmanned ships with VLS could easily fall into cooperative build plans with the various allies and partners who have frigate-sized, VLS-equipped combatants. The Australia-United Kingdom-United States (AUKUS) technology-sharing agreement could provide an additional avenue for foreign construction. Further US coordination with Japan and South Korea could also prove fruitful, as the two East Asian allies represent the second and third largest global commercial shipbuilders  behind China.

While refining broader LUSV programs, it is worth considering the differences in shipbuilding costs between choosing LUSVs in a SAG compared to traditional manned combatants. Figure 5 provides a table of notional Surface Action Groups based on the fleet of today through 2027, while Figure 6 presents a table with the future ship programs and their costs.

Figure 5: Hypothetical future SAG LUSV force packages and VLS comparisons with current fleet combatants.
Figure 6: Hypothetical future SAG LUSV force packages and VLS comparisons with future fleet combatants.

Congressional Budget Office estimates for future programs like SSN(X) and DDG(X) present stark realities. The next-generation programs could run costs up to $6.3 billion and $3.3 billion, respectively. By comparison, if the Surface Navy chose to pursue an expanded LUSV buy to recapitalize the 788 VLS cells planned to disappear through 2027, this would require 25 32-cell LUSVs, totaling 800 cells. At $241 million per LUSV, the total (shipbuilding-only) costs would be $6.025 billion, or approximately less than a single SSN(X) or two DDG(X)s. While LUSV has a reduced collection of mission sets by comparison to future submarines and destroyers, it remains a ship that can conceivably be built in at least six American shipyards. Further, future LUSVs purpose-built to support Conventional Prompt Strike (CPS) could hypothetically resolve the issue of the margin of the DDG-51 hull form being “maxed out” in space, weight, air, power, and cooling. Rather than a future large surface combatant required to have each capability resident in a single hull, as in DDG(X), a CPS LUSV in escort with a Flight III DDG may represent a proven ship design and better value, that other companies are attempting to support.

Ultimately, there are myriad ways to frame budgetary realities, but LUSV is the only cost-effective method for the surface force to quickly scale VLS capacity within existing force structure and given the present maritime industrial base.

Conclusion

The Surface Navy has a crucial opportunity to strengthen its capabilities and enhance its readiness by building and deploying LUSVs at scale. The “Every Ship a SAG” concept remains rooted in the intellectual work going back nearly a decade to “Distributed Lethality,” “Hunter-killer SAGs,” and their incorporation into Distributed Maritime Operations – only now with unmanned combatants. This manned-unmanned model provides a feasible solution for incorporating unmanned systems into the Surface Warfare Officer career path and forming more lethal Surface Action Groups for the future fight.

“Every Ship a SAG” addresses the concerns raised about Navy USV concepts and presents a clear vision for the future of wartime maritime operations. As the global security situation continues to evolve, the Surface Navy must take decisive action and invest in LUSVs to ensure it is prepared to meet its warfighting mission. It is time for Congress to fully support this effort by providing the necessary resources to bring the “Every Ship a SAG” model to life. Act now and make every ship a Surface Action Group.

Lieutenant Kyle Cregge is a U.S. Navy Surface Warfare Officer. He is the Prospective Operations Officer for USS PINCKNEY (DDG 91). The views and opinions expressed are those of the author and do not necessarily state or reflect those of the United States Government or the Department of Defense.

References

i. O’Rourke, Ronald. “China Naval Modernization: Implications for U.S. Navy Capabilities—Background and Issues for Congress.” December 1, 2022.

ii. O’Rourke, Ronald. “Navy DDG-51 and DDG-1000 Destroyer Programs: Background and Issues for Congress.” 2011. Pages 6, 12, and 25. Average Costs for New Flight IIA Destroyers based on averaging multi-year procurement of DDGs 114-116, coming to $1,847 Million per ship.

iii. O’Rourke, Ronald. “Navy DDG-51 and DDG-1000 Destroyer Programs: Background and Issues for Congress.” 2022. Page 25. Table A-1. Per ship cost determined based on “Estimated Combined Procurement Cost of DDGs 1000, 1001, and 1002” in millions as shown in annual Navy budget submissions, using the FY23 Budget submission dividing the three ships’ cost by three.

iv. O’Rourke, Ronald. “Navy LPD-17 Flight II and LHA Amphibious Ship Programs: Background and Issues for Congress”. 2022. Pages 1 and 6. AND https://www.navy.mil/Resources/Fact-Files/Display-FactFiles/Article/2169795/aircraft-carriers-cvn/

v. O’Rourke, Ronald. “Navy Virginia (SSN-774) Class Attack Submarine Procurement: Background and Issues for Congress” 2021. https://www.documentcloud.org/documents/20971801-rl32418-12 Page 9.

vi. O’Rourke, Ronald. “Navy Large Unmanned Surface and Undersea Vehicles: Background and Issues for Congress.” 2022. Page 9.

vii. Congressional Budget Office. “An Analysis of the Navy’s Fiscal Year 2023 Shipbuilding Plan”. 2022. https://www.cbo.gov/publication/58447 Table 7, “Average Costs per Ship Over the 2023–2052 Period for Flight III DDG”.

viii. Ibid, for FFG-62 Frigates.

ix. O’Rourke, Ronald. “Navy Constellation (FFG-62) Class Frigate Program: Background and Issues for Congress”. 2021. Congressional Research Service.  https://sgp.fas.org/crs/weapons/R44972.pdf

x. CBO. Navy FY23 Shipbuilding Plan Analysis. Table 7. “Average Costs” DDG(X).

xi. Ibid. “Average Costs”. LPD(X), LHA-6, CVN-78.

xii. O’Rourke, Ronald. “Navy Virginia (SSN-774) Class Attack Submarine Procurement: Background and Issues for Congress” 2021. https://www.documentcloud.org/documents/20971801-rl32418-12 Page 9.

xiii. O’Rourke, Ronald. “Navy Large Unmanned Surface and Undersea Vehicles: Background and Issues for Congress.” 2022. Page 9.

xiv. O’Rourke, Ronald. “Navy DDG(X) Next-Generation Destroyer Program: Background and Issues for Congress” 2022. Page 2.

Featured Image: The guided missile destroyers USS Mustin (DDG 89), foreground, and USS Curtis Wilbur (DDG 54) steam through the Philippine Sea during a replenishment at sea Sept. 18, 2013. (U.S. Navy photo by Mass Communication Specialist 3rd Class Paul Kelly/Released)

Developing New Tactics and Technologies in Naval Warfare: The MDUSV Example

By Jeffrey Kline, John Tanalega, Jeffrey Appleget, and Tom Lucas

Introduction

The paper is about synergy. It demonstrates the power of using analytical tools in a logical sequence to generate, develop, and assess new concepts and technologies in warfare. Individually there is nothing new here. Each of the analytical tools described in this paper is thoroughly discussed in academic literature. The use of intelligent experimental design and large scale simulation to advance knowledge in defense and homeland security issues is well describe in Design and Analysis of Experiments by leaders in the Naval Postgraduate School’s Simulation Experiments and Efficient Design (SEED) Center for Data Farming (Sanchez, 2012).1 The power of campaign analysis to gain insight and quantify the value of new technologies and capabilities is covered in the campaign analysis chapter of Wiley’s Encyclopedia of Operations Research and Management Science (Kline, 2010).2 Wargaming’s use to develop concepts for employment of those new technologies and discover possible risks to them are discussed recently in both the Military Operations Research Society’s Phalanx (Appleget, 2015)3 and the journal for Cyber Security and Information Systems Information Analysis Center (Appleget, 2016).4

It is the synergy created by bringing these tools together—linked by officers with tactical experience and educated in the analytical techniques—which this paper addresses.  We provide it as an example of military operations research in practice to advance naval force development and fleet combat tactics.  We tell this story through the lens of our co-author, LT John Tanagela, USN, and one technology, the Medium Displacement Unmanned Surface Vessel (MDUSV), but provide multiple examples of past work similar in nature. LT Tanagela is a qualified Surface Warfare Officer who chose to attend the Naval Postgraduate School to obtain a master’s degree in Operations Research. We select John’s educational and research experience not for its uniqueness, but instead for its normalcy as a NPS OR student with unrestricted line qualifications. Our other co-authors were John’s combat models instructor, campaign analysis instructor, wargaming instructor, and thesis research advisors. We provide descriptions and results from the analytical courses John leveraged to advance his research in employing a MDUSV and highlights from his thesis.  We conclude with brief summaries of other concepts and technologies advanced in this manner.

Triad of Military Applied Courses

The Naval Postgraduate School’s Operations Research students receive three foundational courses in warfare analysis: the introduction to joint combat modeling course, the joint campaign analysis course, and the wargaming course (See Figure 1). In these applied courses they learn to model combat effects in tactical and operational level conflict, integrate these quantitative techniques in campaign analysis and human decision making, and, as a result, develop and quantitatively assess new concepts, tactics, and technologies.  

Figure 1: The three warfare analysis courses provided to NPS operations research students.

The joint combat models course introduces traditional force-on-force modeling, including homogeneous and heterogeneous Lanchester equations, Hughes’ salvo equations, and computer-based combat simulations. It provides our officers the experience to integrate uncertainty into these models to allow for sensitivity analysis and design of experiments in exploring new capabilities.

The joint campaign analysis class leverages these new skills and previous course work in simulation, optimization, decision analysis, search theory, and probability theory by challenging our officers to apply them in a campaign-level scenario. During the course they must develop a concept of operation to meet campaign objectives, model that concept to assess risk using appropriate measures for their objective, and assess “new” technical capabilities by comparing them to their baseline concept analytical results. The results are quantitative military assessments of new concepts and technologies, identification of force capability gaps, and risk assessments (See Figure 2).

Figure 2: The NPS Joint Campaign Analysis class process for applying officers’ new analytical skills to campaign and operational level issues.

The wargaming class provides an overview of the history, uses, and types of wargaming, but focuses its efforts on teaching officers how to design, develop, execute, analyze, and report on an analytical wargame. After learning the fundamentals, officer-teams are assigned real-world sponsors who provide the objective and the issues they desire to address during a wargame. The officer-teams work with the sponsor through execution of an actual wargame, completing their course work by reporting the wargame’s analysis and results to the sponsor. An example is supporting the Navy’s PEO C4I by assessing the Undersea Constellation concept and technology. (See Figure 3)

Figure 3: Sponsor, student wargaming team (in uniform) and players of the NPS wargaming course’s PEO C4I Undersea Constellation Game.

Passing Lessons and Students along

As the NPS operations research students proceed from one course to another in the triad above—where they are joined by Joint Operational Logistics students, Systems Engineering Analysis students, Defense Analysis students, and Undersea Warfare students—there is an opportunity to carry lessons from on course into another, and gain further insight into those concepts and technologies. The teaching faculty work closely to ensure that happens by design. NPS Warfare Analysis faculty and researchers use these courses synergistically to provide insights to real-world sponsors in advancing their concepts, assessing new technologies proposed by DoD labs and industry, and developing new tactics—all the while enhancing our officer-students’ educational experience and sharpening their combat skills. For example, after learning to model a war at sea strike using salvo equations in the joint combat modeling course, the officers are challenged to develop a maritime concept of employment using distributed forces in the joint campaign analysis class, and assess that concept using the salvo equations and simulation. That concept is passed to the wargaming class (usually the same students) to better understand Blue’s decisions in employing distributed forces and Red’s potential reactions. Common scenarios are used between classes with similar forces structures (See Figure 4).

Figure 4: The NPS Joint Campaign Analysis and Wargaming connection. Technologies and concepts analyzed in the Joint Campaign Analysis class are frequently introduced by real-world sponsors in the wargaming class to better understand Blue’s force employments and Red’s reactions to new Blue capabilities.

The results of these capstone classroom efforts are a series of analytical and wargaming briefings, reports, and papers frequently shared with DoD and service organizations. In addition, the work informs other NPS research occurring in unmanned systems, networks, and command and control. Most impactful, however, is when officers are inspired to take a much more detailed look at new capabilities as their thesis research, using the insights gathered from their capstone course work as a foundation to build upon.

Simulating a Half Million Tactical Engagements 

Officers frequently select a new technology explored in their military operations research applied courses to further study in their thesis work. They will draw upon their own operational experience to develop tactics to employ these technologies; work with weapon tactics instructors to refine these tactical situations; identify important variables and parameters within that scenario to further identify needed performance capabilities (range, speed, etc.) and tactical employment (formations, distances, logistics, etc.); build or use an existing simulation to model those tactics; use intelligent experimental design to efficiently explore a range of values for each of identified parameter; execute the experiment—frequently running over a half million tactical engagements; then use advanced data analytics to identify the most important parameters’ values to be successful (See Figure 5.)

Figure 5: Using simulation, intelligent experimental design, and advance data analytics to identify the most import performance parameters of a technology or tactical employment.

These theses’ results are always of great value to warfare and tactics development commands, to resources sponsors, material commands, and defense laboratories developing new technologies. Their insights also inform future capstone course work and NPS technical research. We now turn to our specific example, LT John Tanalega and the Medium Displacement Unmanned Surface Vessel. 

The Technology: The Medium Displacement Unmanned Surface Vessel

The Office of Naval Research (ONR) Medium Displacement Unmanned Surface Vessel (MDUSV) program is a self-deployed surface unmanned system capable of on station times of 60-90 days with ranges of 900-10000 nautical miles depending on speed (3-24 knots) and payload (5-20 tones).5  For the NPS warfare analysis group, we provide it the following future mission capabilities. In an antisubmarine warfare (ASW) role, it receives an off-board cue and hand off, then conducts overt trail with active sonar. It can act as an ASW scout in coordination with area ASW assets like the P-8 maritime patrol aircraft or benthic laid sensors in an Undersea Constellation, conducting large acoustic surveillance using passive and/or active bi-static sonar. It can deploy three Mk 54 or six smaller CRAW torpedoes. In its Intelligence, Surveillance, and Reconnaissance (ISR) role, it can work with surface ships as an advanced scout employing passive sensors, and in an offensive role, can carry eight RBS-15 surface-to-surface missiles. In its mine warfare role, it can conduct mine sweeping with a MK-104 acoustic sweep body or can deploy a clandestine delivered mine in an offensive mining role. It may also act as a forward environmental survey ship, a platform for operational military deception, a tow for a logistics barge, and special operations equipment delivery.

All MDUSVs in these analyses are augmented by TALON (Towed Airborne lift of naval systems)6, which can carry up to 150 pounds of payload up to 1,500 feet. This payload can be communication relays, radar, electronic jammers (or emitters for decoy operations), or optical sensors.

ACTUV conducting testing with TALONS (DARPA Video)

The MDUSV equipped with TALON has been introduced in several Joint Campaign Analysis classes and Wargaming classes as technical injects to be assessed. LT Tanalega was given the MDUSV as a technical inject for both these classes.

The Student: LT John Tanalega

Academically talented, John has a typical operational background for a Naval Postgraduate School Operations Research student. He graduated from the U.S. Naval Academy in 2011 with a Bachelor of Science degree in English. His initial sea tour was as Auxiliaries and Electrical Officer, and later First Lieutenant, in USS DEWEY (DDG 105). While assigned to DEWEY, he deployed to the Western Pacific, Arabian Gulf, Red Sea, and Eastern Mediterranean. His second division officer tour was as the Fire Control Officer in USS JOHN PAUL JONES (DDG 53), the U.S. Navy’s ballistic missile defense test ship. He attended the Naval Postgraduate School in from 2016 to 2018, where he earned a Master of Science degree in Operations Research and conducted his thesis research in tactical employment of the MDUSV.

Insights from the Joint Campaign Analysis classes, the Wargaming Classes, and other NPS research

As mentioned, the MDUSV with TALON was introduced to a series of Joint Campaign Analysis classes and several NPS wargames. Officer-students have employed it in a variety of missions, from active operational deception to logistics delivery to riverine patrol. Its strongest characteristics are on-station time over unmanned aerial systems, sensor payload capacity over all other unmanned systems, and speed over unmanned underwater systems. Its limitations include vulnerability to attack (it has no active defense), which is mitigated by a low radar cross section making it difficult to target and/or acquire. Our analytical and wargaming teams have found their value forward in offensive naval formations and in defense screening formations (Figure 5). Employing a single or pair of MDUSV with a P-8 maritime patrol aircraft in an area ASW environment is also valuable. (Figure 6).Figure 5: The graph shows the probability of successfully finding and engaging an adversary’s amphibious task force in a South China Sea scenario with a traditional U.S. Surface Action Group (SAG) with and without allied ship support. As MDUSVs are added to the SAG, the probability of mission success is increased. The MDUSV are contributing to the ISR and targeting capabilities of the SAG. This analysis was produced using combat modeling by a Joint Campaign Analysis class team.

Figure 6: This plot shows the simulation results of an Area ASW engagement between a PLA Navy SSK submarine and the MDUSV alone (labeled ACTUV or Anti-Submarine Warfare Continuous Trail Unmanned Vessel, the original DAPRA program name); the MDUSV with a P-8 (labeled both), and the P-8 alone. The Tukey-Kramer test displays significant improvement with the MDUSV and P-8 work as an unmanned-manned pair.

Unique employment concepts are also developed, such as employing paired MDUSVs working as an active-passive team for both active radar and acoustic search. This information is passed to both sponsors and the NPS combat systems research faculty for engineering analysis.

LT John Tanalega’s Joint Campaign Analysis efforts included analyzing the MDUSV’s contribution to a scouting advantage for Blue forces in a surface-to-surface engagement (see figure 5). While a student in the NPS Wargaming Class, John’s team designed, developed, and executed a classified South China Sea game for United States Fleet Forces Command exploring distributed maritime operations and a force structure that included the MDUSV. Lessons from both classes were then applied to his further research in the MDUSV’s best tactical employment in a surface to surface engagement.

Furthering the study by use of simulation (Problem, Tactical Engagement, and Design of Experiments)

In transitioning MDUSV from technical concept to operational reality, several questions are prominent. First, MDUSV is just what its name implies—a vessel. The specific technologies which will make it effective in the maritime domain are all in various stages of development, and they are too numerous for MDUSV to carry all of them. Therefore, an exploration of which capabilities improve operational effectiveness the most is essential. Second, while superior technology is necessary, alone it is not sufficient. USVs must also be used with effective tactics, techniques, and procedures (TTPs) to make them effective SUW platforms. USVs are entirely new to the U.S. Navy, and no historical data exists for their use in combat. Modeling, simulation, and data farming7 provide an opportunity to explore concepts and systems that, today, are only theories and prototypes.

Computer-based modeling and simulation are an effective means of exploring MDUSV capabilities and tactics. Live experiments at-sea are always important to gather real-world data and provide proofs of concepts. However, they require a mature design. They are prohibitively expensive, and the low number of trials that can be conducted reduces the confidence levels of their conclusions. Computer-based modeling and simulation allows us to run tens of thousands of experiments over a wide range of factors. It is, therefore, better suited for design exploration. Using high-performance computing and special techniques in design of experiments (DoE), such as nearly orthogonal and balanced (NOB) designs, simulation experiments that would have taken months or years with legacy factorial designs can be can be performed in a matter of days. This highly efficient technique provides greater insights that inform and direct live experimentation and requirements development.

To explore the effects of MDUSV on surface warfare, LT Tanalega used the Lightweight Interstitials Toolkit for Mission Engineering using Simulation (LITMUS), developed by the Naval Surface Warfare Center, Dahlgren Division (NSWC DD). LITMUS is an agent-based modeling and simulation tool suited specifically to naval combat. Ships, aircraft, and submarines are built by users and customized with weapons, sensors, and behaviors to mirror the capabilities and actions of real-world combat systems. Using an efficient design of experiments and LITMUS scenario, over 29,000 surface battles were simulated with varied active and passive sensor ranges, MDUSV formations and armament, and emissions control EMCON policies.

To compare battle results, LT Tanalega used the probability of a surface force being first to fire a salvo of missiles against an adversary as a measure of effectiveness. This choice is motivated by the maxim of naval combat in the missile era to “fire effectively first,” and indicates a clear advantage in offensive tactics.8

Simulation Results (Unclassified)

Analysis of the simulation output shows that a traditional Blue force combating a very capable Red force in its home waters has 19 percent probability of meeting first-to-fire criteria (See Table 1). Blue surface forces equipped with MDUSV are nearly three times as likely to be first-to-fire. Analysis also found the increase in performance is due primarily to the extended sensor range afforded by the TALONS platform on scouting MDUSV. Based on the presence of MDUSV alone, Blue improves its probability of being first-to-fire by a factor of nearly three (from 19 percent to 56 percent), as shown in Table 1. Though a SAG will likely have helicopters embarked, it is important to note that helicopters are more limited in endurance. Further, the use of a helicopter in Phase II of a conflict poses exceptional risk to human pilots, especially if the enemy is equipped with capable air defense systems. We therefore modeled “worst case” without an airborne helo during the engagements. Given the long endurance of MDUSV and its autonomous nature, MDUSV represents a worthwhile investment for the surface force. When numerically disadvantaged and fighting in dangerous waters, MDUSV levels the odds for Blue.

Table 1. MDUSV Effect on First-to-Fire Probability

Advanced partition tree analysis of the data noted a breakpoint at an MDUSV passive sensor range of 36nm. With this range or greater, Blue was first-to-fire in 81% of the design replications (Table 2). Using the mathematical horizontal slant range formula to approximate visual horizon, this equates to a tether height of approximately 1020 feet. Given the current 150-pound weight limit for a TALONS payload, a passive electro-optical sensor may be more feasible than an active radar. Placing a high power radar, with power amplification, transmission, and signals processing in a TALONS mission package may not be feasible in the near term. Further study, from an electrical engineering and systems engineering perspective, is required.

Table 2. MDUSV Passive Sensor Range Effect on First-to-Fire Probability

While arming MDUSV provides a marginal increase in first-to-fire performance with EMCON policies 1 and 2, it has a small negative effect with EMCON policy 3. Ultimately, first-to-fire in each replication is driven by scouting—who saw whom and fired first. Since detecting the enemy is a necessary condition to shooting him, providing MDUSV with over the horizon sensor capabilities should be the first concern. This will allow the missile shooters of the surface and air forces to employ their weapons without emitting with their own sensors.

Furthering the Study by Use of Wargaming

The Fleet Design Wargame consisted of three separate gameplay sessions. During each session, the BLUE Team received a different order of battle. During gameplay, the study team observed the players’ decisions to organize and maneuver their forces, as well as the rationale behind those decisions. After two to three turns of gameplay, a member of the study team facilitated a seminar in which all players discussed the game results. Each team, BLUE and RED, had a leader playing as the “Task Force Commander,” and a supporting staff. The Blue Team consisted of three SWOs, a Navy pilot, an Air Force pilot, a Navy cryptologic warfare officer, two human resources officers, and a supply officer. The RED team consisted of three SWOs, one Marine NFO, one Navy cryptologic warfare officer, two Naval intelligence officers, and two supply officers. Search was adjudicated using probability tables and dice. Combat actions are being analyzed using combat models, such as a stochastic implementation of the salvo model.

Wargaming Results (unclassified)

The game demonstrated the combat potential that networked platforms, sensors, and weapons provide. Long endurance systems, such as the MQ-4C Triton and the Medium Displacement Unmanned Surface Vehicle (MDUSV) can be the eyes and ears of missile platforms like destroyers. The game also showed that with its range alone, an ASuW-capable Maritime Strike Tomahawk provides BLUE forces with greater flexibility when stationing units. On the other hand, unmanned systems also provide RED with a wider range of options to escalate and test U.S. resolve during phase 1. The study team also found that expeditionary warfare can have a double effect on the sea control fight. The presence of an LHA is a “double threat” to the enemy, acting as both an F-35B platform, and as a means of landing Marines.

Further Research Work on the MDUSV

Future research is required to optimize MDUSV design and to better characterize the human element of MDUSV employment and coordination. While TALONS provides a unique elevated sensor platform, a 150-pound maximum payload will be a considerable constraint. Passive sensors, such as EO/IR, may be mounted on the TALONS platform, but the weight required to house a high-performance radar will be a higher hurdle to overcome. Though this can be mitigated by changing the parasail design to increase lift, this will require more in-depth study of the engineering trade-offs. Also, the process will have to be automated. TALONS testing to-date has involved members of the test team deploying and recovering it.

Though this study was performed with software-driven automata, the tactical decisions leading-up to the placement of MDUSV will be made by humans. The long endurance of MDUSV makes it an ideal platform for deception. Tactical and operational level wargaming may yield insight into the affect that adding MDUSV will have on human decision-making.

As this study was the first SUW simulation of a man-machine teamed force, the scope of the agents explored was purposefully limited. To add to the realism of the experiment, and to explore future tactics, the addition of helicopters and other scout aircraft to the scenario may yield further insight into the design requirements and tactical employment of MDUSV.

MDUSVs in this study were homogenously equipped and shared the same EMCON policy. However, if each MDUSV is given only one capability, such as a particular sensor type or a weapon, their strengths may offset their weaknesses. Grouping several MDUSVs with different mission load-outs may be an alternative to sending a manned multi-mission ship like a DDG. It may also prove to be more resilient to battle damage, as the loss of a single MDUSV would mean the loss of an individual mission, while the mission-kill of a DDG would result in a loss of all combat capability. Further simulation and analysis with LITMUS may yield insights into this trade-off.

Other Examples

Although we have highlighted LT Tanalega’s recent research to demonstrate how the NPS Warfare Analysis group integrates officer’s tactical experience, classroom work, and more detailed research to provide insights in new technologies, tactics, and operational concepts, many other examples can be mentioned. These include tactics to defeat swarms of unmanned combat aerial vehicles, best use of lasers aboard ships, developing tactics to counter maritime special operations insertion, employing expeditionary basing in contested environments, exploration in distributed logistics, best convoy screening tactics against missile-capable submarines, and use of sea bed sensors and systems. Analytical red teaming is also used for sponsors wishing to better understand the resilience and vulnerability of their new systems—employed in the same classes mentioned in this paper. These results are shared with DoD and Navy sponsors interested in getting robust and quantitative assessments of the strengths and weaknesses of their systems.

Although the NPS Warfare Analysis group is pleased to make real-world contributions as part of our students’ education experience, our greatest satisfaction comes from observing the junior officer’s military professional growth that accompanies the application of their newly learned analytical skills. To model and analyze an engagement, a thorough understanding of the tactical factors and performance parameters is necessary. By the end of our students’ experience, they have gained expertise in that mission and in operations analysis—a perfect blend to contribute to our nation’s future force architecture and design.

CAPT Jeff Kline, USN (ret.) is a Professor of Practice in Military Operations Research at the Naval Postgraduate School. He holds the OPNAV N9I Chair of Systems Engineering Analysis and teaches Joint Campaign Analysis, Systems Analysis, and Risk Assessment. jekline@nps.edu

Dr. Jeff Appleget is a retired Army Colonel who served as an Artilleryman and Operations Research analyst in his 30-year Army career. He teaches the Wargaming Analysis, Combat Modeling, and Advanced Wargaming Applications courses.  Jeff directs the activities of the NPS Wargaming Activity Hub. He is the Joint Warfare Analysis Center (JWAC) Chair of Applied Operations Research at NPS. jaappleg@nps.edu

Dr. Tom Lucas is a Professor in the Operations Research Department at the Naval Postgraduate School (NPS), joining the Department in 1998. Previously, he worked as a statistician and project leader for six years at RAND and as a systems engineer for 11 years at Hughes Aircraft Company. Dr. Lucas is the Co-Director of the NPS Simulation, Experiments, and Efficient Design (SEED) Center and has advised over 100 graduate theses using simulation and efficient experimental design to explore  a variety of tactical and technical topcs. twlucas@nps.edu

LT John F. Tanalega is a Navy Surface Warfare Officer from North Las Vegas, Nevada and is a 2011 graduate of the United States Naval Academy His first operational tour was as Auxiliaries and Electrical Officer, and later as First Lieutenant, in USS DEWEY (DDG 105). He next served as Fire Control Officer in USS JOHN PAUL JONES (DDG 53). As an operations analysis student at the Naval Postgraduate School, his research focused on combat modeling, campaign analysis, and analytic wargaming. After graduating from NPS, he reported to the Surface Warfare Officer School (SWOS) in Newport, Rhode Island, in preparation for his next at-sea assignment.

References

1. Sanchez, S.M., T.W. Lucas, P.J. Sanchez, C.J. Nannini, and H. Wong, “Designs for Large-Scale Simulation Experiments with Applications to Defense and Homeland Security,” Design and Analysis of Experiments, volume III, by Hinckleman (ed.), Wiley, 2012, pp. 413-441

2. Kline, J., Hughes, W., and Otte, D., 2010, “Campaign Analysis: An Introductory Review,” Wiley Encyclopedia of Operations Research and Management Science, ed Cochran, J. John Wiley & Sons, Inc

3. Appleget, J., Cameron, F., “Analytical Wargaming on the Rise,” Phalanx, Military Operations Research Society, March 2015, pp 28-32

 4. Appleget, J., Cameron, F., Burks, R., and Kline, J., “Wargaming at the Naval Postgraduate School,” CSIAC Journal, Vol 4, No 3, November 2016 pp 18- 23

5. The Defense Advanced Research Projects Agency (DARPA) has demonstrated a prototype “Sea Hunter”. Information may be found at https://www.darpa.mil/news-events/2018-01-30a

6. For more information on the TALON visit https://www.youtube.com/watch?v=BWEoV88PtTY

7. See Sanchez, ibid.

8. Hughes, W.P., Fleet Tactics and Coastal Combat, 2nd ed, Naval Institute Press, Annapolis, Maryland, 2000.

9. Wagner D.H., Mylander, W.C., Sanders, T.J., Naval Operations Analysis, 3rd ed, Naval Institute Press, Annapolis, Maryland, 1999, pp 109-110.

Featured Image: The Medium Displacement Unmanned Surface Vehicle (MDUSV) (DARPA photo)