Category Archives: Future Tech

What is coming down the pipe in naval and maritime technology?

Tubes: A Reason for Cyber-Optimism?

Not intelligent — yet. This visual representation of the Internet by the Opte Project is important for what it doesn’t show: the physical places which enable these connections.

It’s been quite a week for cyber issues in the news. CIMSEC’s own Matt Hipple has a must-read article in this month’s Proceedings about “Cloud Combat,” the coming blur between man and machine, and the rise of autonomous weapons systems. As a child of the ’80s, his writing couldn’t help but conjure in my mind the image of Governor Schwarzenegger in all his red-eyed glory as the Terminator. After reading Matt’s article, I skipped across cyberspace to Wired’s Danger Room, where I read about GPS spoofing and drones, a topic Matt also covers in his piece. Though the Wired post says that researchers only made a drone assume a crash course, it seemed all of a sudden that making drones take lives when we don’t want them to is more than plausible with today’s technology.

Autonomous weapons systems? Machines tricked into behaving badly? This common plot seems to be everywhere in our imagination: from Prometheus and the “Alien” franchise to Call of Duty: Black Ops II. In the world of the arts, drones, cyber attacks, and the loosening of man’s control over technology have constituted common plot elements throughout my lifetime. Now, it seems like technology is actually catching up with our imagination. It’s no wonder, then, that the military has placed so much emphasis on cyber warfare – it is an opaque medium. And we fear that which we don’t understand.

Fretting over the risks of modern technology, a pit of anxiety formed in my stomach as a dim memory from 2003 surfaced. Acting on it, I re-watched the last few minutes of Terminator 3. As autonomously-launched nuclear weapons decimate the human race, the character John Connor says the following lines:

By the time SkyNet became self-aware, it had spread into millions of computer servers across the planet. Ordinary computers in office buildings, dormitories – everywhere. It was software – in cyberspace. There was no system core. And it could not be shut down.

The Cloud! Nothing seems more threatening than this ethereal place, where all of our data resides to be taken or manipulated. And still more threatening code could reside there, as in the film. Members of my generation, I think, frequently think about these issues and feel powerless because the technology is already here. Pandora’s box has already been opened, so to speak, and we don’t know the awesome and potentially destructive implications of the rise of this technology. But… even though the new frontiers of technology are indeed threatening, there are many reasons to pause before buying all the bottled water you can find and speeding off to your bunker in the country.

Those of us living on the mid-Atlantic seaboard are still recovering from the so-called “Super Derecho” that felled trees and caused blackouts that for some are only being repaired now. As the Washington Post noted earlier this week, an Amazon data center was a casualty of the storm and the popular Netflix, Instagram, and Pinterest applications were all affected. Despite the fact that the Internet’s predecessors were specifically designed to be survivable, The Cloud, data feeds for our drones, and all of the other cyber-boogeymen we love to fear reside in physical places as vulnerable to real-world events as you or I.

This truth brings me to the title of the post: for those of you wishing to dispel some of your fears of our cyber-frontiers, the book Tubes: A Journey to the Center of the Internet is a great place to begin. The title is a riff on Sen. Ted Steven’s famous declaration that “the Internet is a series of tubes,” which rose to become a prominent internet meme. The author, Andrew Blum, essentially confirms Sen. Steven’s much-lampooned statement. Even in our wireless age, there is still a huge physical infrastructure supporting the internet – much of it tubes: fiber optics, transoceanic cables, and the like. This physical infrastructure needs power and cooling and is as vulnerable to fires, power outages and – most importantly – the destructive agency of man.

For a military reader, Tubes illustrates a useful lesson: as much as we talk about cyber warfare and the ability of malicious computer programs like the StuxNet virus to affect the physical world, the physical world’s affect on the cyber realm is equally as important. In fact, the structure of the Internet may be particularly vulnerable, according to scholars. A paper published by Doctors Cohen, Erez, ben-Avraham, and Havlin from 2000 says that the removal of a few key sites from some networks could bring them down entirely.

So, for the time-being, it makes sense to pierce the veil covering the Internet, machines, and what we’re doing with them and stop our hand-wringing over Judgement Day. Andrew Blum’s engaging writing and deft manner of illustrating complex issues simply are perfect for the layman who doesn’t know a TCP/IP protocol from a toaster. When it seems we’re a keystroke away from a technological armageddon, Tubes rises above the cacophony of fear-mongering and suspicion and reminds us that our technological creations are as vulnerable as we are — for now.

LT Kurt Albaugh, USN is President of the Center for International Maritime Security, a Surface Warfare Officer and Instructor in the U.S. Naval Academy’s English Department. The opinions and views expressed in this post are his alone and are presented in his personal capacity. They do not necessarily represent the views of U.S. Department of Defense or the U.S. Navy.

Lego Combat Ship

What do kids do when they get new set of Legos? Immediately start construction. Maybe in the beginning they will follow the assembly instructions, but soon discipline breaks and creativity wins. LCS, thanks its modularity, resembles a Lego set in some respects. As Christopher Cavas noted on Information Dissemination:

Will some of the mission equipment not work well? Probably. Have something better? No problem. Change it. Bring stuff in and install it, ship stuff out, bring in different stuff.

While awaiting finalization of already defined mission modules, why not think about additional ones? For example, the SuW module has been designed to counter swarm attacks, based on experiences from Middle East operations. It would probably work well in Strait of Hormuz or even in Far Seas as defined by Dr. Andrew Erickson. But would it be as effective in China’s Near Seas? Later at Information Dissemination, Wayne P. Hughes summarizes his arguments in favor of distributed offensive power and risk. LCS is not conceptual like SeaLance, but installing Harpoons as a part of next SuW module could be a step in line with his reasoning.

ASW is another example. Although it stands for anti submarine warfare, is the conventional submarine the only underwater enemy of the future? If US Navy is pursuing autonomous robot projects, we should assume that our opponents are doing the same. The question arise what will be the best defense against future armed Bluefins or underwater gliders turned into intelligent mobile mines? Even if not armed, underwater robots are dangerous as scouts providing enemies with essential information. Will we need anti scouting module as well?

Recognizing all the challenges related to their development, inventing new modules seems to be unrealistic. Here our analogy could again be helpful. The inspiration for the whole concept of modularity came from Denmark, as did Legos. What Danes did with their StanFlex modules to minimize complexity and risk, was to take EXISTING systems and packed them into standardized container, a true Lego approach. So let us allow our creativity to wander, under subtle supervision of reason.

Battlefield Reclamation and 3D Printing

The king is dead, long live the king.

5th and final post in our series on 3D printing.

3D printing revolutionizes the supply chain by removing the need for many specific parts, but it still lacks true independence due to the need for “toner.” If necessary, a soldier in the field can pick up the weapon of his neutralized enemy and use it to continue the fight, but the wreckage of war is often left to rot, useless for more than cover. However, the great material waste found in war can generate immense new capabilities when combined with 3D printing’s need for raw materials.

In the further future, the commander’s greatest source of raw materials for his new 3D printing capability will be the wreckage of the battlefield and waste from his own operations. Everything from the valuable copper in rubble to the wreckage of destroyed vehicles. In most cases, materials can be collected whole: tanks, humvees, burnt-out trucks, bullet casings. Obsolete or worn equipment can be harvested for its raw materials and re-forged into new product.  Modern composite weapons can be smashed, damaged, or past their service life; thrown back into the “stock material,” and recycled into a new rifle. Battlefield clearance, broken weapons, and ruined equipment stop being a hindrance and start becoming potential resources for the commander armed with 3D printing.

Whatever cannot be easily ground down and re-purposed can be leached out and re-used. Biomining is the process by which natural and engineered bacteria are used to collect raw material. Industrial-scale use of bacteria to make product is not revolutionary. Beer is the oldest, and perhaps most delicious example that comes to mind for the industrial use of bacteria. Soon we might start using it for fuel. Biomining is already used to leach minerals from low-grade ores, it could potentially salvage materials from rubble or severely degraded equipment.

The direct applications to maritime operations are especially evident for landing operations and damage control. Amphibious landings are always made more precarious by the supply situation, logistics’ tenuous reach to a force on the shore that could potentially be pushed into the sea. With the ability to re-purpose his surrounding environment: cars, computers, telephone wires, etc… a landing force no longer need wait for guns, vehicles, parts, or replacement equipment when these things can be resurrected from wreckage or indigenous infrastructure. At sea, battle-damaged ships can re-forge equipment out of the destroyed material. Imagine if the USS Cole had a 3D printing capability, giving it the ability to replace without restriction any number of critical systems. These ideas only scratch the surface. As the logistics, shape, and field operations of all military forces profoundly transform, not only will our weapons change, but the way we fight will transform with this newfound flexibility and independence.

Matt Hipple is a surface warfare officer in the U.S. Navy. The opinions and views expressed in this post are his alone and are presented in his personal capacity. They do not necessarily represent the views of U.S. Department of Defense or the U.S. Navy. 

3D Printing: Integration Afloat

Not as useful to steal from the ship’s store.

The fourth installment in our series on 3D printing’s impact on the future of the world’s fleets.

In this post I’ll examine the impact on fleet logistics, complications that must be worked out, and the likely uses at sea.

As Matt Hipple pointed out, 3D printing has the potential to affect U.S. Navy logistics by accelerating repair time; reducing costs from excess parts, personnel, and facilities; and reducing costs by transporting raw materials instead of parts – or purchasing the materials at the destination.

This new type of manufacturing will also require new contracting business models. Whether the U.S. Navy maintains its own shore-side printing facilities, which I anticipate as likely in order to hone and develop its engineers’ skills, or just incorporates them into ship design, it will need to reach agreement on payment with the companies who design the parts. One likely model is that used in software licensing – either paying per each copy or for each machine that uses the design. This model can also be used aboard commercial vessels and at commercial shipyard facilities. All designs will be easily accessible via a local database, updatable at sea.

Not every part might be more economically manufactured on an as-needed basis. High-volume, heavy use items such as fluorescent light tubes or paper might still be cheaper off the production line. It also might not make sense to carry every rare raw material needed in parts with low rates of failure. Even then, if a failure does occur, printed stand-in parts might allow equipment to function at reduced capacity until a true replacement can be installed.

For a good many items, however, raw material rather than finished products will be the bulk stock under logistics specialists’ care. This in itself won’t free up too much space as the stocked components are essentially still carried on-board, just in a broken-down form, but it will affect the design of storage areas and reduce excess void space from oddly shaped or packaged pieces (goodbye Styrofoam peanuts and bubble-wrap!). This likewise will impact what supply ships carry, how they are designed, and how they conduct replenishments at sea. It also leads to the interesting potential of self-resupply through mining or reclamation – either through intermediary specialized ships, or through new types of drones. Matt Hipple will expound on this further in a future post.

At some stage, designers will begin to build ships with 3D printers embedded aboard. They will need to determine which type is best suited for shipboard use and what core raw materials to keep aboard. They may determine a different type is best for each of the multiple potential uses. What I anticipate are multiple printers in key locations. In addition to the obvious ship supply and machinist shops, repair lockers might see smaller desktop versions that can quickly churn out custom-fitted shoring or patching. The raw material may be distributed via a centralized system or fed locally.

Meanwhile on the messdeck, and in the chief’s mess and wardroom, sailors might soon chow down on printed food, an already demonstrated capability. This could be especially useful for ships with smaller crews with less ability to support a large cooking staff, and could potentially allow a great variety of meal options (though there’s no accounting for taste…).  While Matt predicted the printing of human tissue and organs for medical emergencies if current research bears out in the future, this is probably a feature fleets will install only on larger ships or with large medical staffs, as very few personnel would not otherwise get the necessary care from medical evacuations.

Initial 3D printer testing could involve a few simple commercial off-the-shelf devices to determine potential uses and problems, but it will be a long road to shipboard integration. New Navy Enlisted Classification (NEC) codes and perhaps even new rates will be needed to fill the technically demanding field of maintaining, operating, and just plain experimenting with the printers. However, the sooner fleets and shipbuilders start looking at the advantages and uses of this remarkable new field, the sooner they can reap their benefits.