Category Archives: Interviews

Dying to Learn: Michael Hunzeker on Wartime Learning and Force Development

By Dmitry Filipoff

As Michael Hunzeker aptly points out in his new book, “War is a classroom, but not all armies are ready to learn. In Dying to Learn: Wartime Lessons from the Western Front, Hunzeker investigates the wartime adaptation and force development of the armies of WWI. As armed forces entered great power conflict, their doctrine, tactics, and learning mechanisms were put to the ultimate test in a furious race to see who could first master new ways of war.

In this discussion, Hunzeker outlines how these armies improved their wartime learning, why the process was so challenging and bloody, and what the consequences are for militaries who don’t invest enough thought into how they will learn in war.

You structured your analysis with an assessment, command, and training framework. This was complemented by learning phases focused on exploration, selection, and action. You applied this framework to several militaries on the western front of WWI with respect to how they evolved their warfighting doctrines and force development functions. How would you describe the structure of your analysis and why did you decide on this structure?

I should start out by warning that I adopt an unapologetically social scientific approach to how I look at wartime learning. Some readers prefer historical narratives (heck, I’m one of them), yet I think it is an important distinction to make at the outset, in part so that potential readers know what they are getting themselves into. I want to be clear that I was deliberate about avoiding a more traditional, linear, storytelling approach.

The fact is that I did not think the world needed another history book that described the evolution of combat tactics on the Western Front. That task has already been more than capably handled by generations of superb scholarship by historians like Brian Bond, Timothy Lupfer, Bruce Gudmundsson, Paddy Griffith, Aimeé Fox, Jonathan Boff, Gary Sheffield, MA Ramsay, Williamson Murray, Michel Goya, and many others. I also had a different goal. I wanted to use a combination of theory and structured comparison so that I could get at the question of causation.

Historians have already shown us how British, French, and German tactics evolved over the course of the First World War, and that all three armies were engaged in an epic race to see who could master this new form of warfare first. But I wanted to know why it was that the German Army seemed to have learned faster than the others—and why it nevertheless still lost the war. As both a political scientist and a combat veteran of the Iraq war, I thought a rigorously tested answer to these questions might be useful for today’s military planners as they think about the learning challenge on tomorrow’s battlefields.

At the same time, I’ll be the first to admit that social science writing is a lot less “fun” to read than history writing. Reviewing existing work on wartime learning, adaptation, and innovation; theorizing about the generic learning process that all organizations must go through; generating a novel explanation to predict why some armies are better at learning than others—one that we can apply to more than just the First World War—and then systematically testing it against evidence drawn from the existing historiography is, well, abstract and dry. Red Storm Rising my book is not! At the same time, I feel like the rigor is worth the tradeoff. I provide readers with a transparent, detailed, and systematic analysis of both my theoretical predictions, and the evidence I draw from the historical record. As a result, I think I put them in the best position possible to judge my explanation for themselves. I’m also confident this approach is the best way to convince readers to take seriously the parallels between today and the period leading up to the First World War; and what the First World War can teach us about wartime learning in an all-out, no holds bar, great power conflict of the sort many of us worry is looming.  

Many of the critical takeaways focused on how to best apply centralization, decentralization, and independence to core force development functions. Why were these traits so critical and what combinations proved most effective? 

I’m glad you raise this point about the tradeoff between centralization and decentralization, because it is an important theme in the book. When reviewing explanations for organizational change early on in my research, I started to notice a disconnect between the way academic scholars and military practitioners talk about centralization and decentralization.

Practitioners in general—and American military officers in particular—seemed to instinctively treat decentralization as a good thing, especially when trying to foster change. The intuitive logic seemed to be that decentralization allows for independence, initiative, and debate. In contrast, the academics who studied military change tended to think about centralization and decentralization in terms of tradeoffs. In other words, scholars like Harvey Sapolsky and James Q. Wilson theorized that although decentralization supports autonomy, freedom, and creative problem solving, it also complicates implementation by empowering subordinates to resist changes with which they did not agree. Centralization, on the other hand, allows for faster implementation at broader scale and/or directional shifts, but it also stifles discussion, debate, and dissent, which is essential for generating new ideas and testing proposed changes to make sure they will actually work.

At the same time, academics also tended to take a rather simplistic—if not dim—view of military organizations. By this I mean a lot of existing research either automatically assumed that all military organizations were conservative, tradition bound, and backward looking; or placed the entire organization into a single, crude categorical box by treating a given military as either entirely centralized or entirely decentralized.

My theory of wartime learning tries to synthesize these views. I think scholars are right to point out that decentralization and centralization are neither purely ‘good’ nor entirely ‘bad.’ Instead, it is more useful to think of each approach as helpful when handling some types of tasks, but problematic when dealing with others. I also think practitioners are right to point out that modern militaries are diverse, complex organizations. Some resist change, while others embrace it. Moreover, because all militaries must juggle multiple competing tasks, including warfighting, logistics, training, maintenance, and intelligence, they have the ability to centralize control over how they perform some of these tasks at the same time they decentralize control over other ones.

As a result, my explanation for ideal wartime learning—which I refer to as Assessment, Command, and Training (ACT) theory—predicts that militaries that delegate moderate amounts of authority over command and control on the battlefield; maintain tight centralized control over training; and that possess a unit of rigorously trained analysts with access to the highest levels of command, but empowered to do independent analysis (i.e. take unfavorable positions); will learn faster than militaries that organize these tasks in any other way. I think my case study chapters on the evolution of the British, French, and German armies on the Western Front bear this prediction out. But of course, I try to present my evidence in the most transparent and systematic way possible so that readers can decide for themselves.

How well did pre-war doctrines and force development functions fare in the early years of the conflict? Why did some elements continue to persist despite the heavy losses?

It is important to distinguish between the war’s first few months, when maneuver was still possible on the Western Front, and later on when the front bogged down into a stalemate. As for that first period, the appalling casualties made clear that neither side went into the war with a doctrine that adequately prepared them for a full scale, great power clash with existential stakes. We of course have the benefit of a century of hindsight, but it is now rather obvious that no army was really ready for the ‘storm of steel’ that modern weapons created when employed at scale. No army spent enough time working on artillery-infantry coordination, or put enough effort into developing defensive tactics, or acquired enough heavy artillery. Some of this neglect was due to overarching political constraints (e.g. the British Army had to juggle multiple competing missions, including far-flung imperial policing) and strategic concepts (e.g. German and French war plans emphasized speed). Some of it was because hundreds of thousands of green troops were racing into action for the first time and ignored (or forgot) their training in the process. For example, infantry units on both sides tended to go into the assault without waiting for artillery support.

That said, it is important to remember that despite these many failings, it is not that the British, French, and German armies were unusually ignorant, lazy, or lackadaisical when it came to thinking about the future of warfare prior to 1914. Nor were they blissfully unaware of the technological innovations that were transforming the battlefield. The officer corps in all three armies recognized that firepower was changing the battlefield. They paid attention and tried to learn from the Second Boer War and the Russo-Japanese War. Officers in all three armies fiercely debated the best way to evolve in response. Some of the tactics and concepts tested (and sometimes even adopted) in the pre-war period even bore a striking resemblance to the tactics and concepts employed at the war’s end.

So the losses suffered early in the war were not the result of a lack of effort. Rather, both sides got the future ‘wrong’ to some degree. This point serves as an important reminder for us as we think about tomorrow’s wars. We can (and should) try as hard as we can to ensure our fighting forces go to war with the best doctrine, training, and associated equipment possible. Nevertheless, it is more likely than not that we will also get it wrong to some degree. And the distance between the doctrine our fighting forces have and the doctrine they will need will be measured in lives.

Which brings us to the point in the conflict when maneuver gave way to stalemate. All too often we think of 1915 and 1916 as the epitome of insanity, with generals on both sides callously wasting millions of lives as they hit repeat on the same bad ideas over and over again. But this standard narrative is misleading. Gary Sheffield is right when he points out that once deadlock set in, the two sides “did not simply gape at the trenches with incomprehension.” Instead, both sides almost immediately started to search for a solution. That solution was not immediately forthcoming—and took millions of lives to uncover—in part because of the intractable nature of the underlying problem (too many men in too small a space with too many bullets and not enough trucks and radios); and in part because the defenses evolved alongside the offensive concepts designed to penetrate them. Moreover, the fact is that no army gave enough thought to doctrinal learning before the war. It started out as a largely ad hoc process on both sides of the trench line, but the army that was first to develop a better way of learning was also the first to arrive at the right solution.

And that’s the entire point of my book: to argue that because we could very easily find ourselves in a situation similar to the ones our predecessors witnessed on the Western Front (as in our existing doctrines and concepts are inadequate in the face of the wartime challenge we actually face) it would be useful to have spent enough time thinking about how we are going to learn, and learn faster than the other side.

Combat training reform is a major emphasis of the analysis. How did combat training have to be organized to most effectively transmit lessons learned and new doctrines at scale? What combat training structures performed suboptimally and what were the consequences for tactics and operations at the front?

My theory predicts that the more a military centralizes control over training (which I define in terms of oversight, enforcement, and geography) the faster and more effective it will be at transmitting new practices across the relevant parts of the organization. In essence, centralization allows for consistency while also helping the organization overcome various forms of resistance and foot dragging by instructors and commanders who might disagree with a given new method or tactic (and in a large organization, someone always disagrees with change). In contrast, decentralized training—which can involve letting multiple schools or centers teach the same thing; or pushing responsibility for initial training onto frontline operational units—increases the odds that new ideas will be poorly taught (sort of how making a photocopy of a photocopy yields a hard-to-read document) or that instructors might choose to continue teaching old methods. In fact, at least theoretically speaking, my theory suggests it would be ideal to train the entire organization at one time and in one place! Since this approach is obviously impossible for a range of practical reasons, I simply predict that consolidating training sites and creating dedicated training commands is better than trying to perform training all over the place and/or delegating the task to operational units.

I find strong support for this prediction when I look at the relationship between learning and training in the British, French, and German armies. The German Army centralized training to a greater degree than its opponents before the war (although even the Germans delegated more authority over training than is the case in the U.S. military today). The German Army also sought to centralize its training programs even further as the war went on, which helped it disseminate its new assault, artillery coordination, and defensive concepts faster than was the case in the British and French armies. The British Army, which had a strong tradition of letting units handle their own training as a result of its longstanding colonial mission, did not fully centralize control over training until the middle of 1918. Meanwhile, the French Army never really made the transition, particularly among its infantry units. As a result, both organizations struggled with uniform implementation of new tactical concepts to a greater degree than was the case in the German Army.

Throughout the book, certain commanders-in-chief took a greater interest in these force development functions than others. Certain unit-level leaders were critical for frontline experimentation and capturing lessons learned in writing, which was sometimes read and disseminated by the highest levels of leadership. How would you describe the relationship between structure and individual leadership for the effectiveness of learning and adapting to warfighting?

I prioritize structure in Dying to Learn. Not because I think leaders are irrelevant or unimportant! Instead, I decided to focus on structure’s role, because I think it is a useful and important way to balance against our instinctive desire to always explain change in terms of individual leadership. The fact is that explanations that focus on individual leaders run into all sorts of problems. First, modern military organizations are massive and complex. No single leader can influence—let alone control—all of the various tasks that go into the wartime learning process. Second, in many cases, organizational learning transcends any single leader’s tenure. For example, although Eric Ludendorff often gets credit as the mastermind behind so-called storm troop tactics, the fact is that much of the important conceptual work behind this approach was accomplished under his oft-maligned predecessor, Erich von Falkenhayn. (And it is not like Falkenhayn was out on the battlefield personally directing the early experiments with storm troop units). Third, leaders are random. In other words, despite our best efforts, neither historians nor social scientists have a convincing, systematic way to explain why some leaders advocate for the “right” kinds of changes (e.g. Falkenhayn); while others resist change (e.g. Haig); while others advocate for the “wrong” kinds of change (e.g. Nivelle). Yet we know that some organizations seem to be systematically better at learning than others. Which means that an important part of the explanation has to lay somewhere other than on a given leader’s individual shoulders.

At the same time, I’m not trying to take leaders out of the story. Individual decisions mattered. Ludendorff clearly did not come up with storm troop tactics. Yet without his support the German Army would not have adopted them wholesale. Haig’s resistance to change made it harder for lower-level experiments within the British Army to gain wider traction earlier on in the conflict. My goal is to simply offer us a better and more systematic way of thinking about the relationship between leaders and structure when it comes to learning, and to pay a bit more attention to the variable that is harder to observe.

A recurring theme was that many of the highest-level commands were mostly overtaken by the demands of day-to-day operations to the detriment of analyzing doctrine and frontline lessons. Some critical force development functions floundered due to lack of high-level interest and access. How can warfighting organizations manage this challenge?

I’m glad you noticed this theme. In doing the research for Dying to Learn, it quickly became apparent that no one had a deliberate plan or mechanism for learning and adapting once the fighting started. Although I have no proof one way or another (likely because they did not think about it!), my guess is that all three armies took learning for granted and assumed that frontline units and high commands alike would instinctively adjust to wartime realities. This assumption seems rather akin to the wishful thinking that sometimes infects military planning. I worry we may not be in a much better position today.

We can and should invest in thinking about what the next war will look like, and in developing the sorts of concepts and weapons we will need to prevail in it. But we also need to invest time and energy into thinking about how we plan to learn under fire once the fighting starts and (in all likelihood) proves some of our assumptions, plans, doctrines, and capabilities wrong.

I don’t think I’m going out on a limb when I say that our learning process was not particularly agile in Iraq or Afghanistan. As one veteran aptly put it: our system for lessons learned should really be called a system for lessons collected and disseminated. And let’s be honest, many of the mechanisms essential to rapid and effective learning that I highlight in Dying to Learn are neither sexy nor glamorous. Today’s officers are not exactly clamoring to be assigned to training commands or doctrine writing staffs. Analytic career pathways are often a dead end. But if my research is on to anything, it suggests that these are precisely the sorts of personnel and capabilities we could wind up needing the most.

Michael A. Hunzeker (@MichaelHunzeker) is an associate professor at George Mason University’s Schar School of Policy and Government, where he is also associate director of the Center for Security Policy Studies. He served in the Marine Corps from 2000 to 2006.

Dmitry Filipoff is CIMSEC’s Director of Online Content. Contact him at Content@cimsec.org.

Featured Image: British Vickers machine gun crew near Ovillers during the Battle of the Somme, July 1916. (Photo via Wikimedia Commons)

General Anthony Zinni (ret.) on Staying Honest with the Troops and Translating Experience

By Mie Augier and Major Sean F. X. Barrett

This is the third part of our conversation series with General Anthony Zinni, USMC (ret.) on leadership, strategy, learning, and the art and science of warfighting. Read Part One here and Part Two here

During an earlier conversation, one thing we touched upon was how to develop people who ask the right questions and do not fall victim to biases and simply project what they want to believe. Even if we managed to do so, what obstacles might we confront when trying to implement and apply concepts, doctrine, ideas, and strategy?

Zinni: The system rewards certain things that may not be the things that are going to contribute to successful operational results. There is a natural friction between the service chiefs and the combatant commanders. Many of the service chiefs still think they take their forces to war, but it doesn’t happen anymore. You can offer a lot of great ideas. You can write doctrine about the best ways to employ forces, but you need to present these concepts to the combatant commanders who are going to fight them. It does me no good to have four service chiefs tell me what their doctrine is if those doctrines don’t mesh.

This built-in friction tells you we’ve got a screwed up system. If you started from scratch and said, “Okay, I want to build a military,” you would not come up with the structure we have now, which is sort of self-defeating. Ever since the creation of the Joint Chiefs of Staff in 1947, look at how they have failed the president. Developing extraordinary conceptual ways of doing things and developing advanced theory is not enough. If you don’t have the organization, strategy, structure, processes, capabilities, and systems to apply them in effective ways—more effectively than the guys you are going to fight—then it is pointless. It’s just an academic drill.

What is your sense of the obstacles we were unable to overcome in Afghanistan?

Zinni: It’s interesting. There were four Presidents, 14 Secretaries of Defense, 10 CENTCOM commanders, and 18 U.S. commanders in Afghanistan. When you look at this mess, we have gone to “war by temps” as I call it. In World War II, if you were in command, you stayed there. When units went out, they stayed out. But in Vietnam, we went to individual replacement, which was a disaster. You had no unit cohesion. So, we went to unit rotation, and then we made the decision that the unit should only be out there six months. Then, you look at senior leadership above the units, and they rotate unbelievably fast. When I went out to Afghanistan to do an assessment in the tenth year of the war, I really wanted to see what problems this caused, and it was unbelievable. Everybody that comes in has a different approach, and it was driving everybody crazy, especially those that had been out there for multiple tours. When they’d go back out, it was like a different war: different objectives, different operational designs, different everything. I really think this way of doing business is part of the problem. The Taliban didn’t go home. They were there the whole time, and they learned, like the bad guys in Vietnam. We, however, think these are all interchangeable parts, so we don’t build any corporate memory.

I also didn’t think the foundation we were building was as strong as we either thought it was or portrayed it to be. I’m a big believer that when you get into nation building, or counterinsurgency (COIN), or anything like that, the measure of success must be viable institutions. If I look around and see a corrupt government, an incompetent military, economic systems going nowhere, and some sort of corrupting institution—like the drug trade in Afghanistan—that is stronger than your institutions, and tribal structures and other institutions are stronger than national ones, you are not going to succeed. If institutions aren’t there, or you aren’t building them successfully and honestly assessing them, you can be deceived by the house you’re building.

The other thing is if the enemy has a sanctuary and you don’t do anything about it, then he can rearm, refit, reconstitute, and re-recruit. I saw that in North Vietnam, and we never really did anything major—an occasional bombing, but it wasn’t serious. Then, Pakistan became the sanctuary. It was obvious those borders were completely porous. Al Qaeda (AQ) and the Taliban set up on the other side of the border in Pakistan and were basically free to operate.

What do you see as the strategic mistakes or pitfalls? You point to the lack of leadership and continuity as one.

Zinni: You can never recover from the lack of any strategy. When the Rumsfeld DoD came in, before 9/11, they had a mission to transform the U.S. military to rely heavily on technology and less on manpower. Of course, they wanted to prove this by doing Iraq and Afghanistan with few troops. They discarded the war plan that called for 380,000 troops in Iraq and went with 130,000. They paid a big price for that. We never sealed the border, never controlled the population—all the things we had in the war plan that we knew we would run into.

In Afghanistan, they supported the Northern Alliance, which they thought was really cool. And the CIA guys rode on horseback with the Northern Alliance, and they were going to get AQ. That was the mission. We only sent in a Marine Expeditionary Unit and a couple of other forces, but when AQ got trapped in Tora Bora, they bought their way out. They bought off the Northern Alliance, and they beat feet into Pakistan. So, now our troops are in Afghanistan, AQ is in Pakistan, and you have no strategy beyond going in to get AQ and doing it the wrong way. And then, we stayed. There was no deliberate decision to rebuild Afghanistan. We just did what we’ve always done—mission creep—and we rolled into nation building without knowing what we were doing.

We had no strategy and never bothered developing one, but COIN and nation building became the strategy sort of by default. No administration—not the Bush administration, not the Obama administration—ever bought into it. No one ever looked at what it would cost, how doable it was, and what it would involve. We sort of rolled into something that no one ever made the deliberate decision to do. I also realized this turnover of units and commanders caused constant confusion and a lack of consistency and that nobody had a good picture of what the heck was going on. The CIA’s picture was way different than the military’s, and I don’t know what was driving these differences.

You talk about institutions. The power of institutions is such that they don’t change quickly, and you can’t build them overnight.

Zinni: You have two problems. One is you’re countering other institutions, and the institutions they had—tribalism, conservative interpretation of religion—were countering what we were trying to do. We never coopted them and never understood how to deal with them to diminish their power compared to the institutions we needed to build. It was a house with no foundation.

The second thing is we built a myth. We convinced a bunch of young girls and men that this was going to be something, that we were building a different kind of Afghanistan. It was never there. It was a myth, and they bought into it. And you saw things like “girls are going to school” and “guys are opening businesses” and “look, there’s hairdressers,” and we allowed ourselves—and them, which is the real tragedy—to be deceived by this façade. There was nothing behind it.

The other key question is whether the bulk of the population is willing to die for whatever you are selling them. This is a lesson I learned in a small hut in a village in Vietnam. The wife of the village chief with whom I was living said, “What is it that you want me and my son to die for?” If you can’t answer that question and you are giving the Kiwanis Club pitch to a woman who has seen 30 years of war, you have a problem.

Suppose there’s a guy in a village who joins the Afghan Army. Well, his cousin is a Talib, and in their traditional way, he might fight that cousin today, but he might cut a deal with him tomorrow. We’re the outsider. We come in with this sort of hubris that makes us think they’re embracing us to the point they’re totally rejecting their brothers and sisters who they’re fighting. Well, their tradition is to go tribe-to-tribe and cut deals. This is what the Taliban did and what we saw in the total collapse and surrender of the Afghan military and government. The tribes have always cut deals and shifted sides based on the conditions. To a tribe out in the middle of some valley, if you’re saying they’re supposed to die fighting the Taliban, they may ask, “Why? I can cut a deal with that Taliban chief, and he won’t bother me.”

Marine Gen Anthony Zinni, right, then-Commander-in-Chief, Central Command, testifies on Capitol Hill, Tuesday, March 3, 1998, before the Senate Armed Services Committee hearing on military strategy and operational requirements. (Tyler Mallory/AP)

We see what we want to believe sometimes.

Zinni: That is true. We’re all guilty of that sometimes. I used to tell my lieutenants back when I was a company commander, “Keep me honest because I’m going to be the one who sees the good stuff, and you have to be the guys to tell me what I don’t see.” Everybody wants to be the one who gives the boss good news, and you must build this trust so your subordinates can tell you, “Boss, let me tell you how it really is.” It’s hard to take sometimes because you get so invested.

Another big danger I found is that you fall in love with your plan. You thought about it, you developed it, and you know you’re a genius and don’t want to accept that something is flawed. Unless you’ve built some sort of internal red teaming into your command system and fostered an environment in which people are willing to come to you and tell you that, you’re going to get into trouble.

Is this part of our tendency to avoid mistakes and failures and our inability or unwillingness to learn from them?

Zinni: There are a couple of problems. As I mentioned, one is our political system and the lack of corporate memory at the top, where you hope strategy would begin. Instead, you have this constant turnover, and we don’t do a good job of passing anything forward, especially if parties change. There isn’t much of a foundation anymore. There used to be. During the Cold War, strategies of containment and deterrence were consistent from administration to administration. Today, we are dealing with the byproducts of “war by temps.” There isn’t an ability to learn from your mistakes because you are changing out the people that made them, and you are bringing people in that are going to make them all over again.

The other thing, and I was guilty of it as a young officer, too, is young people join the military for an adventure. The idea that they are going off to war is exciting. I saw this when I retired. When the workup to Iraq and Afghanistan was taking place, I was asked to speak to some units, but they didn’t want to hear what I had to say. Most of the officers there were like, “He’s an old guy, kind of a naysayer. This is war. You have to be patriotic. This is our first time in.” Then, after they got their fingers burned, they came back and saw things a little differently.

One thing with me and my generation, we were all fired up for Vietnam, even going back for multiple tours. It took until after the dust settled, when we were maybe senior majors and lieutenant colonels, that we were able to see things we couldn’t see in the heat of being young company grade officers, when we were out there making our bones. I think that contributes to it, too.

One thing about managing the enthusiasm of senior officers and commanders is how do you balance maintaining good troop morale and people thinking they are doing good work with some serious criticism and internal reflection concerning things that really need to be changed?

Zinni: I think the first thing is to be honest with the troops because they aren’t fools. They are fighting the war, they see it, they know what’s happening. You have the generals that come out with this cheerleader approach and don’t seem to be in touch with reality—the reality those troops are experiencing on the ground. It seems to me you need someone in those positions that listens to what the troops are saying, what they are experiencing, and you are making sure it’s grounded in truth, not misperceptions. And after acknowledging it, you try to fix the problems they see.

The higher up you go, the less in touch with reality they can be. The real key to being a successful senior commander is to get down to those lower levels as much as you can. Get the feedback and acknowledge what they are seeing—that you know what is actually going on. And where there are issues, correct it. You are trying to get that view from the front lines that you need. You have to work hard to get it because there are so many things that get in the way. There are so many people around you and below you that try and screen you from all of that. You must be careful with that. It’s like you need to have intelligence on yourself and on your organization. If you just take what’s coming up the chain of command, you may not get the right picture, so you have to find a way to see and feel everything below that.

Gen Gray, yourself, and others have this sense of humility or humbleness. This seems to be a rare quality or attitude, but if you don’t have it, it seems more difficult to listen and learn.

Zinni: Right, humility is important, but for those lacking it, I don’t think it necessarily always comes from arrogance, although it can come across that way. I think it sometimes comes from insecurity, and that can come across as a lack of humility. I have seen senior officers who are around junior enlisted, and they are at a loss for words. They just don’t know how to connect or take it beyond the first words. Sometimes, to try and not look embarrassed about being unable to communicate effectively, they kind of take an air that looks like a lack of humility. This isn’t to say there aren’t people who are not humble, but I do see a lot of senior officers who are very insecure when they find themselves in that environment. They don’t know how to relate, and they didn’t try to learn how to connect.

How do we address the zero-defect culture and make-no-mistakes kind of attitude? When something goes wrong, commanders oftentimes tighten the screws, which dampens initiative. How do we address that?

Zinni: That’s hard to do because senior officers get scared and overreact. The knee-jerk reaction is over control. It is related to what I was studying in my dissertation—the commanders in World War II. Every one of them had something occur in their careers that today would have ended their careers. Nimitz ran a ship aground as a young officer. MacArthur was warned after the Japanese attacked Pearl Harbor to be prepared. Vinegar Joe Stillwell was always in trouble.

With Nimitz, his attitude was, this is all new to us—carrier operations, amphibious operations, and the like. We all have flaws. If a mistake is made honestly, and we can learn from it, I am not moving him. And he didn’t. They were after him to fire Spruance and a number of other senior officers, and he wouldn’t do it. He hung in there with them. And that doesn’t seem to happen today. I don’t know where that came in. When I was a second lieutenant and I checked into 6th Marines and got to my first battalion, the sergeant major told me a good Marine is going to have two or three non-judicial punishments. He isn’t a Marine if he didn’t have that. Today, if you have two or three minor offenses, they put you up for a discharge.

When I was the commanding officer of 9th Marines, my predecessor had made all the battalion commanders stand tall in front of him and explain every time a Marine did something minor, like having a little too much to drink out on the town. And then, when new Marines came in, my predecessor addressed them in the base theater and got in their face and said, “You better not do this, you better not do that.” I couldn’t believe this. My approach was, “Welcome to Okinawa. Let me tell you about all the things you can do here. Take care of each other. Use the buddy system. We want this to be positive.” I wanted a more positive environment. It was also the relationships out in town, like with the Japanese police force and the bar owners’ association. Every week, my battalion commanders and I went out to five bars. And besides wanting to know what’s going on with the Marines and being out with them, I wanted to know all the bar owners. I said, “Look, I’m asking you for a favor: if a Marine is getting too loud or it looks like they had too much to drink, just give our courtesy patrol staff a call. They will come out and bring him back.” I wanted to build relationships, and they loved it. It was all about getting everybody involved together and thinking about how to manage things constructively.

Coming out of Vietnam, junior officers were fed up, and this spawned very enthusiastic, even heated, after-hours study group discussions that drove change, notably amongst the maneuverists. What parallels can we draw to that competitive mindset as we regroup from Iraq and Afghanistan and prepare for the next fight? How can we provide the mechanisms to facilitate similar groups today? How can we foster that same type of mindset?

Zinni: I think if you had those experiences as a junior officer, it’s kind of seared into your soul. You have to be a little careful though because some lessons didn’t necessarily translate to the highest level or to the potential “big one” against the Soviets. Translating a lot from Vietnam was difficult, but it did give us a lot of insight into how we needed to repair our military from a training, education, manning, structure, and standards perspective. I think it gave us a much better perspective than the generals in Iraq and Afghanistan who experienced combat for the first time at the colonel and above level. They didn’t have the sense of what it was like as a lieutenant and a captain out there on the ground. I saw that in Afghanistan and Iraq when I did assessments out there. I could relate very easily to those sergeants and captains I was out there with, more so than I could with the generals who didn’t have that kind of gut experience and didn’t understand how some of the decisions they were making or not making were impacting things down there at that level. That becomes hard because it’s not the fault of the generals who weren’t involved in combat until they were at that senior level, but I do think something is missing when you don’t have that perspective.

One thing I saw coming out of Vietnam that didn’t work well was that many colonels and maybe even general officers continued to fight like they did in Vietnam as captains. They still thought they were fighting in some jungle with air superiority. You’d watch a battalion commander get in a helicopter, go over his unit, try to direct them, and you tried to tell him that his helicopter would be toast if he did that in this environment. It wasn’t that way in Vietnam. It made sense back then, so they had bad habits they couldn’t transition out of.

There are certain things you can take out of past experiences—many of them very personal, very visceral—but there are many things you must be careful with translating into a different environment.

General Anthony Zinni served 39 years as a U.S. Marine and retired as CommanderinChief, U.S. Central Command, a position he held from August 1997 to September 2000. After retiring, General Zinni served as U.S. special envoy to Israel and the Palestinian Authority (2001-2003) and U.S. special envoy to Qatar (2017-2019). General Zinni has held numerous academic positions, including the Stanley Chair in Ethics at the Virginia Military Institute, the Nimitz Chair at the University of California, Berkeley, the Hofheimer Chair at the Joint Forces Staff College, the Sanford Distinguished Lecturer in Residence at Duke University, and the Harriman Professorship of Government at the Reves Center for International Studies at the College of William and Mary. General Zinni is the author of several books, including Before the First Shots Are Fired, Leading the Charge, The Battle for Peace, and Battle Ready. He has also had a distinguished business career, serving as Chairman of the Board at BAE Systems Inc., a member of the board and later executive vice president at DynCorp International, and President of International Operations for M.I.C. Industries, Inc.

Dr. Mie Augier is Professor in the Department of Defense Management, and Defense Analysis Department, at NPS. She is a founding member of the Naval Warfare Studies Institute and is interested in strategy, organizations, leadership, innovation, and how to educate strategic thinkers and learning leaders.

Major Sean F. X. Barrett, PhD is a Marine intelligence officer currently serving as the Operations Officer for 1st Radio Battalion.

Featured Image: KIN BLUE, OKINAWA (Feb. 9, 2020) – Marines with Charlie Company, Battalion Landing Team, 1st Battalion 5th Marines, 31st Marine Expeditionary Unit, and Japanese Amphibious Rapid Deployment Brigade service members communicate during a simulated bilateral small-boat raid on Kin Blue, Okinawa, Japan, Feb. 9, 2020. (Official Marine Corps photo by Sgt. Audrey M. C. Rampton)

RDML Christopher Alexander On Accelerating Surface Navy Tactical Excellence

By Dmitry Filipoff

CIMSEC had the opportunity to discuss the evolution of the Surface Navy’s tactical development with Rear Admiral Christopher Alexander, commander of Naval Surface and Mine Warfighting Development Center (SMWDC). In this discussion, RDML Alexander covers new initiatives on measuring tactical experience, the increasing demand for Surface Warfare Advanced Tactical Training (SWATT) exercises, and how SMWDC is transforming to accelerate tactical skill across the surface fleet.

How would you describe the value of SMWDC’s restructuring, such as the creation of the Surface Advanced Warfighting School (SAWS), the Fleet Training Directorates, the Technical Reachback Divisions, and other related changes?

Restructuring SMWDC from a mission-area focused organization (AAW, ASW, etc.) to an organization structured along functional lines creates efficiencies for SMWDC’s most valuable asset, the Warfare Tactics Instructor (WTI). The reorganization will improve how WTIs are trained, how they train the fleet, and their involvement in the development of future capabilities with the highest tactical benefit to our customer, the fleet.

The reorganization to the specific functional lines of WTI Production, Training Directorates, and Fleet Technical Reachback Divisions facilitates consolidation of all the WTI courses of instruction (COI) in one location with the establishment of SAWS in San Diego. SAWS will standardize training across all WTI COI, cultivate innovation and collaboration across the WTI disciplines, and drive an all-domain approach to training and Tactics, Techniques, and Procedures (TTP) development.

Fleet training directorates will manage SWATT resourcing requirements, planning and executing SWATT exercises on the East and West Coasts, and Forward Deployed Naval Forces (FDNF). With the increasing number of advanced training events each year across the globe, Fleet Training Directorates — Pacific and Atlantic — are designed to leverage and build expertise on the geographic training differences of ranges and training resources of each SWATT location while allocating more WTI time and effort for the planning and execution of the training for the ships.

Finally, SMWDC intends to bring WTI warfighters closer to the combat system, weapon system, and platform developers. We are doing this by repurposing our IAMD Division in Dahlgren to a technical support division. Currently, Dahlgren is focused on training IAMD WTIs. The transition to a technical support division allows Dahlgren to focus on developing technical solutions to tactical problems and will enable us to integrate WTIs in the weapons system development process from conception. Our goal is to field systems with approved TTP and concepts the fleet can immediately use for tactical advantage against our pacing threats.

How are the SWATT exercises becoming more intense and challenging? How are the training audiences responding to these experiences and making the most of them?

When SWATT initially kicked off six years ago, we envisioned conducting approximately four a year for Carrier Strike Groups. However, SWATT proved to be very successful, and subsequently the demand for SWATT has increased to most surface ships participating prior to a deployment. As a result, around 8-10 SWATT events are now conducted annually, with nine completed in FY21.

The blue-to-blue integration provides the opportunity for ships and staff (Air and Missile Defense Commander and Sea Combat Commander) to work together and practice TTP execution, post-Basic Phase, and before Group Sail and Composite Training Unit Exercise (COMPTUEX). As SWATT develops, we want to find the right mix of basic, intermediate, and advanced events, part of the Crawl, Walk, Run concept of progression. This mix ensures SWATT provides training for the high-end fight while addressing foundational proficiencies for the common operator and watch team, such as radiotelephone communications, link operations, risk identification, and systems setup.

SWATT is becoming more challenging as we increase Information Warfare integration, unmanned vehicle integration, leverage more complex Live, Virtual, and Constructive (LVC) training events, Live Fire With A Purpose (LFWAP) events with emphasis on offensive surface warfare. We also integrate warfighting concepts such as Distributed Maritime Operations (DMO), U.S. Marine Corps Littoral Operations in a Contested Environment (LOCE), and Expeditionary Advanced Base Operations (EABO). These challenging training events build watchteam cohesion, introduce warfighting concepts, and increase the performance of the participating units.

Then shortly after SWATT execution, our new Final Performance Reviews (FPR) provides feedback that is actionable prior to COMPTUEX. The FPR also allows SMWDC to improve SWATT by incorporating fresh lessons learned and feedback from the training audiences into future training events.

What is SMWDC doing to better measure and track the tactical skills and experience of individuals, such as through the Surface Warfare Combat Training Continuum (SWCTC)? How could this data be used?

SMWDC continues to improve a holistic and focused approach to generating the advanced tactical skills necessary to fight our ships and win the high-end fight. Foundational to that effort is better understanding the measures and drivers of proficiency of key tactical watchstanders. SWCTC will codify the training and experience standards Surface Warfare Officers (SWOs) will be required to meet through their careers, recognizing the individual’s contribution to combat capability. By capturing training data at the individual level, the surface force will better understand performance trends and leverage data to help systematically produce the best tactical watchstanders.

A pilot program is underway to collect tactical experience data for SWOs standing tactical combat watches to understand how much tactical experience an officer gains throughout different phases of the Optimized Fleet Response Plan.

SMWDC is also developing grade sheets to assess a watchstander’s knowledge and aptitude. The grade sheets, divided into three parts, comprise:

  • A skills assessment (general skills based on the watch station and specific skills based on the scenario requirements).
  • A survey portion that is the assessor’s opinion of the watchstanders’ performance.
  • An overall assessment that gives the assessors’ confidence level in the watchstanders’ overall ability.

A framework is under development to allow SMWDC to collect tactical assessment data from the schoolhouses to measure an individual’s performance in various areas and how those translate into indicators of tactical prowess on a warship.

As data is collected it will provide SMWDC the tactical competency data needed to align warfighting training across the numerous training organizations, and identify gaps and seams in warfighting training to inform risk calculations and resource decisions.

SMWDC integrates various Surface Navy functions that before were often stovepiped, functions such as tactical development, doctrinal experimentation, schoolhouse instruction, and advanced training events with operating forces, to name several. How does SMWDC manage a connected learning environment that helps these integrated areas evolve together?

Creating a more cohesive learning environment is central to the SMWDC reorganization. Since SMWDC’s formation, we have taken pride in leveraging the synergy between TTP developers, instructors, and trainers. Along with consolidating all WTI training under one roof, SAWS now hosts our TTP department. By co-locating the TTP shop with the schoolhouse Subject Matter Experts (SME), we can utilize the SMEs who are teaching the future WTIs to also write and update TTP. Similar to our TTP-SAWS relationship, our N8/9 (Experimentation and Advanced Concepts) Branch is co-located with our Fleet Training Directorate in San Diego which allows for easy integration of fleet experimentation into advanced tactical training (SWATT, LFWAP, etc.).

A practical example of this advantage is when ships and SMWDC discover an urgent change is required in a weapons system’s TTP during SWATT. The embarked WTI comes ashore and coordinates with the SAWS SME to begin working on the TTP change. When the change is complete, it is pushed to the Fleet Training Directorate (FTD) to include in a future underway event to validate the update. Once the TTP is validated, the updated publication is released to the fleet, and schoolhouse instructors begin teaching the updated curriculum, which then propagates out to the fleet. Before SMWDC, this process could take years to accomplish; in 2021, SMWDC reduced this time to weeks. We are constantly striving to improve the TTP update time, which is an added benefit to SMWDC consolidation.

SMWDC regularly solicits comprehensive feedback. As a result, we have created and implemented processes to capture lessons learned and integrate them into future TTP and training updates. Some examples include our FPR, WTI Re-Blue — our yearly gathering of WTIs to keep them fresh on TTP and fleet developments — and our SMWDC ENGAGEMENT QUEUE, a classified tactical newsletter where fleet authors can share lessons learned.

How does SMWDC emphasize the culture of being a learning organization, of pushing beyond limits, and constructively harnessing failure in the drive toward tactical excellence?

Everything we do at SMWDC centers on tactical improvement and learning. One of our main goals is to inculcate a culture of tactical learning across the Surface Force to create an effect where SMWDC’s influence lasts well after we work directly with a ship’s crew. The emphasis we place on the Plan, Brief, Execute, Debrief (PBED) process is an excellent example of harnessing the value in lessons learned. During each event in a SWATT underway period, WTIs lead the crew through a deliberate process where they learn tactics and emphasize the importance of critical self-assessment. Some of the best learning experiences these crews have had are during debriefs where the execution at times was less than optimal. Through advanced playback technology, WTIs can show the “ground truth” of an event and use voice circuit recordings, chat logs, and input from the watch team to review where execution could improve. The crew then plans for a more advanced scenario and attempts to apply those lessons from the previous event’s debrief. Each crew goes through dozens of PBED cycles during SWATT with the goal of the crew assuming a lead role in that process from the WTIs. This way, the crew can continue to grow and improve without SMWDC’s direct involvement.

Internally, SMWDC emphasizes critical assessment of the SWATT process, the WTI COI, and TTP development. All of these interconnected elements have the overarching goal of increasing the tactical proficiency of the surface fleet. As new systems or platforms come online, new potential adversary technology or tactics change, or national security concerns evolve, SMWDC constantly assesses if we are providing the right tactical training to the right people at the right time. In this era of great power competition, we need to remain a step ahead and anticipate the next fight, not just react to it.

Two great examples of this are LFWAP and TTP validation, which occur in conjunction with an underway SWATT. LFWAP not only increases the confidence of our crews in their capabilities and the system they are operating, but each event provides valuable information about our weapon systems for improvement during follow-on assessments. Likewise, when we draft a new TTP, we build it into SWATT scenarios to test and validate the TTP, which keeps crews involved in the innovative force development process and provides efficacy of the new TTP.

How can WTI culture and education become more mainstream across the Surface Navy? Could there come a time where all SWOs receive this kind of instruction?

Our goal remains to increase the tactical proficiency and lethality of the Navy, and the best way to do it is by spreading the education and culture of WTIs through our current and future initiatives. WTI culture and education becomes more mainstream each year across the Surface Navy as we see more WTIs in Department Head, Executive Officer, and Commanding Officer positions.

In order to improve the tactical proficiency of the fleet we need to produce more WTIs and fill the follow-on production tours. Those two ingredients, WTI COI and a production tour, are needed to produce a cadre of officers whose “Day-Job” is to think critically about how we should tactically employ our weapons systems. By filling production tour billets we also increase the number of times a ship and crew interact with WTIs as they move through the phases of training. These interactions are where the cultural shift we seek comes to fruition. The WTIs help the crews see the right way of doing things and the tactical advantages in maintaining that standard when the WTIs are not embarked. The combination of WTIs in at-sea leadership billets and increased fleet interactions with WTIs through training events is leading a cultural change for the better.

The training investment in each WTI is extensive and not likely to be replicated across all SWOs. However, the WTI investment and the improved use of metrics previously discussed will very likely drive improvements in the broader SWO training pipelines for various tours, resulting in sustained combat proficiency as the fleet reaches new and higher standards. WTI production, SWCTC, and SMWDC are all part of that long-term drive toward a higher standard in the tactical performance of the Surface Force.

Rear Admiral Christopher Alexander, a graduate of the U.S. Naval Academy and the Naval Postgraduate School, assumed the role of Commander, Naval Surface and Mine Warfighting Development Center in May 2021. Alexander commanded USS Sampson (DDG 102), USS Princeton (CG 59), and the Surface Warfare Schools Command.

Dmitry Filipoff is CIMSEC’s Director of Online Content. Contact him at Content@cimsec.org

Featured Image: NORFOLK (Oct. 15, 2021) The guided-missile destroyer USS Ramage (DDG 61) sits pierside next to the Navy’s newest guided-missile destroyer, the future USS Daniel Inouye (DDG 118), at Naval Station Norfolk. (U.S. Navy photo by Mass Communication Specialist 3rd Class Jeremy Lemmon Jr.)

General Anthony Zinni (ret.) on Wargaming Iraq, Millennium Challenge, and Competition

By Mie Augier and Major Sean F. X. Barrett

This is the second part of our conversation series with General Anthony Zinni, USMC (ret.) on leadership, strategy, learning, and the art and science of warfighting. Read Part One here. In this installment, General Zinni shares his experiences with wargames, Desert Crossing and Millennium Challenge 2002 in particular, and discusses how the differing objectives of service chiefs and combatant commanders manifest in wargames. Gen Zinni then touches on the U.S. military’s overreliance on technology and draws parallels from the business world to inform approaches to great power competition.

What are some of the challenges to organizing effective wargames?

Zinni: When I was at Quantico, we started going through a phase where everybody was into board games and tactical decision games, and that sort of thing became really popular—parallel to maneuver warfare development. I came away with several impressions. I think gaming was more valuable at the lower levels, at the tactical level, maybe lower operational level. I think there you can construct the game in a way at the division level or below where nobody is promoting anything, and you can design games to learn specific things and bring out specific points. As you go higher up, I found there was too much in the way of service politics and other things that were injected into the games.

There are a lot of assumptions about capabilities that belie reality or truths and other factors. For example, I found that when playing with the Army after they first introduced the Apache helicopter, you couldn’t shoot down an Apache helicopter. No matter what you did, that was impossible. They were defending the program, and they wanted to build it up.

When I was a two-star, I was in charge of the Marine Corps side in a game we used to do with the Navy every year. The game was more designed to showcase what capabilities we wanted and really focus on things where Navy-Marine Corps cooperation was needed to gain the capabilities, either because of the way they had to be employed or because of the way budgets work. It usually ended up being kind of a swap meet. We had to find compromises because the budget wouldn’t support everybody’s wish list. When we went through the massive Millennium Challenge games with Joint Forces Command, I watched how the games became more designed as proofs of capabilities—preordained proofs of capabilities—rather than—as much as they advertised it—open testing, having a real willingness to fail, and all that.

If somebody talks about a game, I am usually highly suspicious about what the purpose is, who is designing it, and who is sponsoring it. To me, that is critical. The other thing I found in gaming is the intelligence guys always present you with the indestructible, undefeatable enemy. They love to do that. You must overcome that to an extent.

What are some of your experiences that showed the value of wargaming?

Zinni: When I was Commander-in-Chief at U.S. Central Command, we were on-and-off bombing Iraq when Saddam did not cooperate with the UN inspectors. At that time, if Saddam didn’t cooperate, President Clinton immediately wanted to pull the UN inspector out and hit Saddam. It always worked. Saddam brought the inspectors back in, so President Clinton gave us the okay on anything we wanted to target, basically, you know, make it painful. Since we knew these opportunities arose, we didn’t just want it to be haphazard targeting. We deliberately targeted air defense systems. Although we couldn’t plan on when he didn’t want to let inspectors in or when he’d give them a hard time, we had a systematic way of taking down his air defense systems when these events occurred, and we were very successful. President Clinton OK’d us bombing downtown Baghdad and taking down his intelligence headquarters and a couple of other things. It was called Operation Desert Fox.

Gen. Anthony C. Zinni, USMC, Commander-in-Chief, U.S. Central Command, briefs reporters at the Pentagon, Dec. 21, 1998, on his assessment of Operation Desert Fox, a four-day bombing campaign against Iraq. (DoD photo by R. D. Ward)

Saddam knew when the inspectors left, he was going to get hit. In the past, we always had to bring a few things in before we could launch strikes. One particular time, Chairman of the Joint Chiefs GEN Shelton asked me, “Could you do something so that virtually, as soon as Richard Butler (who was the head of the UN inspection team) is out, you go?” And we did. The battle damage assessment was phenomenal. Four days of strikes. The targets were really large ones. We usually used either the Swiss or the Polish embassy in Baghdad to give us feedback. Well, suddenly—and I’ll get to the gaming piece of this—they started saying, “You guys have to know what you are doing here because this last set of strikes really shook the Iraqi government. The normal hostile rhetoric afterward was gone. They were shocked by the targets you hit, and there are all kinds of rumblings on the street.” We were even getting some feedback that there were some Iraqi generals talking about taking out Saddam if those kinds of strikes continued, and giving feelers to our allies, too.

The next thing that happened, I got calls from both Jordan and Kuwait saying they were getting this feedback, too. Their worry was that if we struck the government to the point that it was overthrown, or hit a target that shut down communications or whatever, they could see major uprisings and then massive amounts of refugees streaming across their borders. I got asked by the national leadership of both countries: What’s your plan if this happened? What’s your plan for massive refugee outflows? What’s your plan for a government that totally collapses, which it could from your airstrikes, and the country becomes a mess? I realized that our war plans were only designed to take out the Republican Guard and take down the military structure. There was nothing in our war plans, or in what we were directed to do, that talked about the post-kinetic period. I thought I could do my job—take out the military—in less than three weeks. But who would be in charge of rebuilding Iraq or creating a new government?

I sent a request up through the chain to the Department of Defense and Department of State asking who had the aftermath plan. I had a feeling it was going to be a total mess. We needed a post-kinetic plan that meshed with our military plan. Well, the answer we got is no one was thinking about this. I asked if we could do a study on what Iraq would look like if the government collapsed, or if we had to go in and take out the military. What kind of Iraq would we find? The State Department, CIA, and all the intelligence organizations agreed to be involved, and my chief of staff said, “Let’s contract a study.” We went to Booz Allen (BA), and the BA people recommended we do a wargame instead of a study because as we discovered things, what we were really after was: what are our options, what should we do? You should put yourself in a position where you have to make those decisions, so you know what kinds of decisions are necessary. Only a game can generate that.

I committed to a couple of weeks up in Washington so we could go through this. We did it, and it is now declassified. It was called Desert Crossing. We went through the game, and I was frankly shocked at what everybody’s consensus was—that when we went into Iraq to take down the Republican Guard, that wouldn’t be very difficult at all. The problem we would have, even with the forces we had in our war plans, which was overwhelming force and which Rumsfeld threw away, was what happened after that. My intention was to get control of everything right away. The one thing I learned in places like Somalia and elsewhere is if you lose momentum, it is hard to get it back.

Unfortunately, the results of the wargame were that this place was going to come apart like a cheap suitcase. I went back to the State Department and DoD and said, “Okay, we looked at this, and this is what we see happening.” And by the way, everything out of that wargame is exactly what happened when we did go in later. This wargame was in 1999, my last year at CENTCOM, and no one was willing to stand up and plan. The State Department wasn’t going to own up to it. They did not want to get involved in the planning. Nobody else at DoD or anybody else wanted to take this on. I told my people that if this were to happen, either because there was an intentional decision to go into Iraq, or because of our airstrikes and everything we were doing, and the country internally imploded, we would be forced to go in, so let’s plan for it.

My chief of staff said, “You know, a lot of this stuff we are looking at is not us. We don’t rebuild governments, and we don’t know how to build economic systems and all that.” I said I didn’t care. We were going to plan and assume we’d have to take it on. I said, if nothing else, we might not be able to understand what had to be done, but we could at least help identify the problems and what we expected might happen. At least we could have an outline of the things we needed to consider because we might be putting together a pickup team to get them done. We began the Desert Crossing planning based on this even though we weren’t tasked with it.

When the decision was made to go into Iraq, this surprised the hell out of me because there was no need to go into Iraq. Saddam was no threat to anybody, nobody was afraid of him, and we had bigger fish to fry in Afghanistan. Then I saw Rumsfeld throw away the war plan. He thought he could do it on the cheap, which really told me that the new plan was going to exacerbate the problem tremendously because you were not going to have control of the people, you were not going to have control of key facilities, you were not going to have control of the borders, and all of this was going to come back to haunt you.

I called down to CENTCOM. I was retired, but I talked to the deputy commander. I told him, “You guys are crazy.” First of all, the war plan that Rumsfeld was talking about involved far too few troops, meaning we’d get overwhelmed, and that place was going to erupt in many different ways, and we’d be unable to control it. And I said, one thing we needed to look at was Desert Crossing because that would give us an idea of what to expect. He said he’d never heard of Desert Crossing. We had worked on that plan up until I retired in October 2000. Whatever was done on that plan at CENTCOM afterward was completely blown off by the leadership there.

You know, when you are retired, you don’t like to go back and poke around your last command. I mean, it is just not done. However, a number of the staff that were still there contacted me and told me about the plans they were being forced to put together, the troop cuts, the assumptions being made—it was just going to be a disaster. And of course, it was.

My point in all of this is that in that Desert Crossing game, we had a specific objective in mind—to learn what was going to happen. Let’s put together the best minds, the best intelligence organizations, and we had every one of them there. They very accurately gave us a picture that we had not put together before that. Unfortunately, it got lost in translation and transition and amidst arrogant people that came into leadership at DoD and elsewhere. Colin Powell understood it, but that’s not who President Bush listened to on this. We ignored everything we learned from that game.

The COCOMs have very specific requirements they are looking at, as opposed to the services that are looking more broadly at future capabilities. How does this impact the effectiveness of the wargames and exercises they both conduct?

Zinni: The gaming with the COCOMs is very different from service-level gaming, which is trying to validate or prove capabilities that the services want and need to get the budget for. At the COCOMs, you are gaming war plans. That is basically what you do. In exercises and in gaming, you usually have specific things you either want to test or learn, and they tend to be things you are testing or want to learn that affect a war plan or a contingency plan, or something along those lines. And of course, having been a former COCOM commander, I’m going to tell you that ours were honest, and the services’ were not.

However, sometimes when you bring allies in, you have to be a bit careful because, first of all, intelligence sharing becomes a problem in some of these things, but you also don’t want to embarrass allies. For us, to play a game and get defeated, we can take it as the result of wanting to learn or test something. For some allies, that is politically unacceptable. They were more into looking good coming out of the game, and that overrides learning. As CENTCOM commander, in exercises and gaming, I worked very hard at trying to get our key allies to embrace more free play. I found that the key was you have to get the top guys onboard with that, because below that, they aren’t going to accept it unless they know they can make mistakes and that will be okay. They may look bad and fail at something, but it is supposed to be a learning event—rather than one where your main concern is about looking bad in front of your boss. So, I think there is maybe more honesty in the gaming with combatant commanders. That is sort of driven by how you are exercising real-world war plans and operations. You can’t polish over or become pollyannish about something that isn’t real, but there are times when you must be careful with that, like I said, with allies and when you have a concern with intelligence sharing.

The other thing is you don’t want to take too much on in a game. I always felt you got more out of the game or exercise if you had a specific handful of things you wanted to learn and focus on, as opposed to trying to eat the big enchilada and do the whole war plan. That gets too unmanageable, and it gets too diffused and diluted. If you look at specific parts of, say, a plan or whatever you are trying to do, and pick five or six things you really want to focus on, the game is much more meaningful.

How were you involved with the Millennium Challenge wargame?

Zinni: I was a senior mentor. Back in those days, Joint Forces Command wrote joint doctrine and conducted joint training and joint wargaming. They brought in retired generals to be senior mentors and to play the red team, as Lieutenant General Paul K. Van Riper, USMC (ret.) classically did with Millennium Challenge, when he exposed all the things we mentioned earlier—trying to be too scripted or prove capabilities, rather than being true and honest with open testing and free play.

They advertised Millennium Challenge as this super, all-time greatest military exercise game. It was going to involve forces from all over the military. This was going to be a proof of concept of the U.S. military writ large. They had a scenario, and they placed this big emphasis on if we failed, that was fine. It was going to be completely free play, and we’d go wherever it took us. Supposedly. Well, when I got there, I asked who was leading the red team. They said Paul Van Riper, and I said, “You guys better have your stuff together because you are going to die.” They kind of blew me off, like this was going to be a piece of cake.

They started the game, and there was a lot of media attention. After the first two or three moves, Van Riper had sunk half of Fifth Fleet and destroyed a corps. They stopped the game because it was now turning into a disaster. They brought everybody in and said they were going to restart the game because some things didn’t go right or whatever. Van Riper didn’t do what they thought or assumed he would do. They thought they had him figured out, had the “enemy” figured out.

They started the game again—same result. Van Riper kicked their butts, and now they stopped again. People were coming down from the Pentagon, and this was becoming a problem. They then said they were going to start for a third time, but this time they told Van Riper what he had to do. He said if they wanted him to go by a script, they had to advertise that it was not free play—that it was scripted. You can’t advertise something as free play when it is really being scripted—that is dishonest. They told him they were not going to do that, but that Van Riper was going to be scripted in many of the things that he could do.

The next thing that happened was a bunch of the majors that were down there revolted and went to the media, and of course Van Riper then became a superstar for every young officer in the military. Malcolm Gladwell even wrote about it. This went all the way up to the Joint Chiefs, and the Joint Chiefs dissed Van Riper and didn’t defend him. Van Riper became the hero for everybody involved in Millennium Challenge below the rank of one-star.

Are we overreliant on technology for solutions? What are some potential pitfalls of this approach?

Zinni: Yes, it is in our nature to become overreliant on technology because we created this dependency on it, and in addition to that, in some ways, we don’t leverage it enough. Every time I get into a discussion with someone about facing a peer-level military threat, it always comes down to the same thing: Well, they’ve got missiles that are going to crush us. The answer is always that we must go after those missiles, we must find them, and shoot them down. What everybody is losing sight of is one of the first things I ask: How does the missile know where you are? Then there’s a fall back: Tell me how they target you. The missile is back there, and you are out here, and they can’t see you. Something is targeting you. Is it a satellite? Is it a recon unit? Instead of wasting all this effort and resources on new technology to kill the missiles, could we blind their missiles? Could we deceive the missile in some way? Maybe the focus of our technology should be on defeating targeting, and maybe the ways we defeat it is to give it a false image, to blind it, to deceive it. To address the threat through better tactics, using what we already have. No one ever talks about that. Everybody just pushes the technology to kill the missile. My point is that it is not just overrelying on technology. Sometimes it is not knowing how to use technology through tactics to build an advantage.

In Millennium Challenge, the blue force was totally dependent on monitoring the red team’s communications, so Van Riper did not use any digital technology. He used motorcycle couriers and all kinds of alternative, simple sources of communication. He did nothing that could be captured or intercepted, so they were totally blind. They put all their eggs—that they would have superior technology to intercept his communications—in one basket. They assumed he would never initiate the fight—that this enemy would be so overwhelmed he would not attack during the build-up phase. Of course, Van Riper immediately attacked. It was a beautiful thing to watch! When we make too many assumptions, it becomes a vulnerability.

The Commandant of the Marine Corps recently published a new doctrinal publication on competition. From your business experience, what are some lessons learned that might be applicable to this new mindset that the service and DoD writ large are adopting? What does it mean to compete with a peer threat below the level of an actual conflict?

Zinni: In the business world, when you look at competition, you look at three things. When you go after a contract or something, you bid on it and put a proposal out there. Your reputation begins with that proposal. For the customers you are dealing with—let’s take the defense industry, and you are dealing with the Defense Department and services you are going to provide—you are going to be known by the quality of those proposals. If you have a series of proposals that have flaws in them, you are going to get a bad reputation and soon become uncompetitive. That’s how you first establish your reputation in a competitive sense.

Let me draw parallels with the military. Basically, what you are doing is you are putting out proposals to allies and potential enemies. In other words, you are framing yourself. This is going to be your reputation because if you can’t live up to it or have a reputation of claiming things that don’t work or whatever, then you begin to lose credibility, and you begin to tempt the enemy to test you.

You also need to realize you can’t compete across the entire spectrum. You need to identify the signature capabilities that really make up the heart and soul of your company and build your reputation around them. In a military sense, these are the things you must be the top in—let’s say missile defense, or nukes, or whatever. There are certain things that are so critical to your essence and what you are doing that you need to focus more on them.

The third thing, which is critically important in the business industry, is you need your best people where you touch your customer or your client. In the business world, I want to make sure I have people out there who have customer intimacy, familiarity, and trust. They are my selling point. People want to come back to your company because of these people. Relating this to the military: Who are your combatant commanders? Who are your senior generals? Who do you put out there as military attachés, or the military people who are negotiating or interacting with allies? If the enemy is in the Middle East, he is looking at the CENTCOM commander, and your customers and allies are looking at that commander, too.

One of the problems the military has is that capabilities are not centrally determined. Every service, every service secretary, and every service chief fights for something, and we don’t have a good way of looking at tradeoffs and risks. What happens is when there’s a budget cut and you need to take risks, it is sort of salami-sliced across the DoD, and no one, particularly at the top, has enough power to say we are going to do this, but not that. This was Eisenhower’s complaint when he talked about the military industrial complex—the military wants everything. They didn’t come to him saying we are going to take risks here, and this is how we see the budget. He just had four services wanting everything. That becomes part of the problem, particularly if you relate that to “signature capabilities.” You must pick which ones are your signature capabilities and are most important for you not to take risks in—and even more importantly, where you are willing to take risks, and what the tradeoffs are.

In business, you measure yourself against what I call a competitive set. For example, say I am on the board of a real estate investment trust that owns 12 hotels. We are basically a small hotel company—a real estate investment trust. We have about a dozen competitors in our peer competition set. You watch that set very carefully. Investors who are going to invest at that level will look at you compared to the others. If you apply that to the military, peer competitor means “the big guys” (Russia and China), but there are capabilities within our military that are not necessarily designed to be about the big fight.

We don’t do so well in the “least likely” conflicts, like when we get caught up in the Iraqs, Afghanistans, Somalias, and Vietnams. We don’t do well in that competitive set. I always say you never fight the war you prepare for. Logically, you should prepare for the war you don’t want to fight, but that means for all the others, you don’t have the perfect capability to engage in them. Some of that is not military related; it is political will, which erodes over time if you are not showing success. I think you saw that in Iraq and in Afghanistan.

General Anthony Zinni served 39 years as a U.S. Marine and retired as CommanderinChief, U.S. Central Command, a position he held from August 1997 to September 2000. After retiring, General Zinni served as U.S. special envoy to Israel and the Palestinian Authority (2001-2003) and U.S. special envoy to Qatar (2017-2019). General Zinni has held numerous academic positions, including the Stanley Chair in Ethics at the Virginia Military Institute, the Nimitz Chair at the University of California, Berkeley, the Hofheimer Chair at the Joint Forces Staff College, the Sanford Distinguished Lecturer in Residence at Duke University, and the Harriman Professorship of Government at the Reves Center for International Studies at the College of William and Mary. General Zinni is the author of several books, including Before the First Shots Are Fired, Leading the Charge, The Battle for Peace, and Battle Ready. He has also had a distinguished business career, serving as Chairman of the Board at BAE Systems Inc., a member of the board and later executive vice president at DynCorp International, and President of International Operations for M.I.C. Industries, Inc.

Dr. Mie Augier is Professor in the Graduate School of Defense Management, and Defense Analysis Department, at NPS. She is a founding member of NWSI and is interested in strategy, organizations, leadership, innovation, and how to educate strategic thinkers and learning leaders.

Major Sean F. X. Barrett, PhD is a Marine intelligence officer currently serving as the Operations Officer for 1st Radio Battalion.

Featured Image: U.S. Marines assess a terrain map during a simulated amphibious assault of exercise Talisman Sabre 19 in Bowen, Australia, July 22, 2019. (U.S. Marine Corps/Lance Cpl. Tanner D. Lambert)