The RTS crew is back with a discussion on “Tom Clancy’s The Division.” Join us as we discuss this simulation of disaster response gone-badly, urban warfare, and coordination between law enforcement, national guard, and federal assets in a bioterrorism scenario.
“Real Time Strategy,” is a discussion on the lessons and non-lessons of the simulations we use to both learn and entertain in the realm of military strategy, tactics, and history.
The RTS crew returns with a discussion on “Metal Gear Solid” with a focus on “MGS V: The Pantom Pain.” Join us as we explore the role PMCs play in the game, the Cold War setting, and how the ‘mystic reality’ creates an interesting narrative.
“Real Time Strategy,” is a discussion on the lessons and non-lessons of the simulations we use to both learn and entertain in the realm of military strategy, tactics, and history.
The RTS crew kicks off 2016 with a discussion of the Command & Conquer series with a focus on “Generals.” Join us as we dive into how the geopolitical environment of 2003 shaped the game, what makes the C&C series so great, and how one of our members potentially looted his copy during Hurricane Katrina.
“Real Time Strategy,” is a discussion on the lessons and non-lessons of the simulations we use to both learn and entertain in the realm of military strategy, tactics, and history.
The RTS crew discusses the recently released Star Wars Battlefront just in time for the new movie. Join us, and new RTS stars August Cole and Crispin Burke, as we discuss everything from Battlefront’s gameplay to galactic TRICARE for the stormtroopers.
“Real Time Strategy,” is a discussion on the lessons and non-lessons of the simulations we use to both learn and entertain in the realm of military strategy, tactics, and history.