This week, we jumped on the Midrats podcast with Chris Kona and Paul Vebber to discuss the CNO Rapid Innovation Cell Fleet Battle School project – which is now available for those interested in the beta test. With CDR Salamander at the helm, we discuss the history, purpose, and mechanics of the project and the drive to make a mobile game that is fun, educational, and embodies/tests core naval warfighting concepts and capabilities.
From the entertainment of the risk board to the grand scale of international exercises… war games of varying types and scale inform and misinform us in learning about war and conflict. For the first in a two-part series on wargaming, CIMSEC jumped onboard with Jeff Anderson and the CNO Rapid Innovation Cell Podcast to discuss the CRIC’s Fleet Battle School game as well as a more general group discussion of the benefits, tripfalls, potential and limitations of wargaming. Chris Kona discusses the Fleet Battle School game and some larger wargaming programs. Jeff nerds out on Starcraft, and I talk a bit about the first world war.
Speaking of wargames… remember, CIMSEC is running our “Sacking of Rome” series starting 16 June! Instead of talking about securing the commons, maintaining global security… using historic examples, modern-day developments, or predictions of the future, red-team the global system and develop constructive answers to your campaign. If you were an adversary, how would you seek to subvert or tear down the global system and how could we stop you? Paul Pryce is our editor for the week: (paul.l.pryce -at- gmail.com).